1. Warman
  2. News
  3. Update 0.86 - Major new feature: Masteries

Update 0.86 - Major new feature: Masteries

This update includes a new major core feature. Based on the weapon you use you will be unlocking your skills and earning class skill points. Spending class skill points can greatly changes your skills.
Sadly the new content is not translated, but I am nearly finished with workshop integration for translations.

The next update will focus on a lot of polish and some content.

Gameplay

·New feature: Masteries. Starting out with one mastery per weapon, for a total of 5 masteries
·New NPC where you can reset your spent mastery skill points
·Improved gold lighting and performance by grouping gold into piles of three
·Added steam rich presence
·Improved healthbar design of elite enemies
·Changed claw weapon 4th skill. Applies a DoT in an AoE.
·Picking up items does not try to auto-equip them anymore. For now this is a necessary change so the multiplayer works bug free.
·Added workshop support for game translations
·Minimum supported screen resolution is now 1024x768
·First load into the game is now way faster
·Multiplayer invite codes are now more readable
·Removed big UI when player got a level up
·Reduced enemy amount by ~30%
·Increased enemy health by ~30%
·Removed cursor customization
·Added a new well visible custom cursor
·Mouse cursor now changes when hovering over special objects
·Hovering over objects now shows a name and short description
·Removed tornado totem enemy. Now spawns as a proper totem ( the same type the player can place )

Bugfixes

·Fixed ranged slightly shooting in the wrong direction
·Items are now properly synced over the server. This causes clients to have a small delay when equipping items. This is necessary for a bug free experience.
·Falling into void now deals damage again
·Fixed screen resolution from resetting

Issues

·'Tornado Totem' does not stick to moving platforms anymore