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Update 0.82 - Castle Biome

Gameplay

·Added the castle biome. Floor biomes change every 10 floors.
·Changed how clearing a floor works. Previously you needed to clear 80% to open the room doors. Now you need to clear 80% of the main path to activate the elevator.
·Improved dungeon layout. Now not all rooms are always connected.
·Player tombstone now spawns at the last checkpoint. Checkpoints are placed on entering a room and near chasms/water.
·Player tombstone does not spawn enemies anymore, you just need to use it to revive a dead player.

Bugfixes

·Fixed major bugs related to reviving player in multiplayer.
·Fixed shopkeeper selling only max. ilvl 15 items.


There are still some things missing for the castle biome. More unique enemies and more rooms. Currently there is no big boss, but that will be the next big thing I will work on.