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  3. Full 1.0.53

Full 1.0.53

[h3]Features[/h3]
  • [p]FPS improvements during heavy AI turns (luke) - multithreading of AI to have its ‘thinking’ interfere  less with graphical updates. See 2x to 3x improvements in the more intensive AI scenarios (where AI has a lot of units and is doing things ;-) ). [/p]
  • [p]General performance improvements (Luke)

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[h3]Bugs[/h3]
  • [p]Creep wrongly charged sometimes (Patrick, Luke) -If a leader ordered a unit with it to creep on own the leader would still pay 2 Orders and continue to do so thereafter :-( (i.e. keep acting like creeping).[/p]
  • [p]Montelimar - c14_5: Re-fixed artillery images to match designer updates to maps. (Allen)

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