Full 1.0.82
[h2]Bugs[/h2]
- Achievement system had broken (John, Luke)- fixed
- Removed: confusing/annoying ‘orders_n 0 >= cost 0 but still failing..’ message silenced ;-) (luke)- would happen when the unit was spent and would move over possible move hex.
- Removed: Pointless/confusing “Morale Check!” over unreachable hexes (Luke) - when unit spent..
- Achievement system had broken (John, Luke)- fixed
- Removed: confusing/annoying ‘orders_n 0 >= cost 0 but still failing..’ message silenced ;-) (luke)- would happen when the unit was spent and would move over possible move hex.
- Removed: Pointless/confusing “Morale Check!” over unreachable hexes (Luke) - when unit spent..