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Burden of Command News

Full 1.0.24

Features
- New bridge art, including new rail bridges in Tiled and BoC (Sergey / John)


Bugs
- Volturno Crossing - c11: More guardrails on battle_stance events. (Allen)
- Volturno Crossing - c11: The American artillery barrages that no-one likes now trigger. (Allen)
- Anzio Advance - c12: Fixed issue with code not issuing a draw via Ink when requested. (Allen)
- Crash: after try to start next scenario in campaign: ‘invalid pointerize request p’ (Luke) -discord sentry
- Crash: maps folder not found for next DLC (Luke) sentry
- Crash: find_UnitI_by_game_id: game_id 'UsPlayer_Cottonbalers' is ambiguous. (Luke) - sentry
- Crash: cen units defn error: Duplicate found of 'unique' UsPlayer_Cottonbalers (Luke ) - sentry

“A great game that’s getting better every day.”

Thanks for the review, Barrel Drill!



https://www.barreldrill.com/burden-of-command-review/#more-4163

Full 1.0.23

- Crash: NoneType' object has no attribute 'get_alive_USIs' (Luke) - sentry
- La Londe - c14: Event pops to end the scenario after all 4 objectives are taken. (Allen)
- Crash: index out of rangedue to solo leader Out of Action (Luke) - discord
- Tunnel system: Fixed ‘text too long’ issue with Glascoe’s Stress scene. (Allen)
- Crash during change facing: 'NoneType' object has no attribute 'gen_and_post_tmp_MsgI_over' (luke) - sentry

Full 1.0.22

Bugs
-- REPLACEMENT LEADERS WERE NOT SHOWING UP (Luke) - when a leader died new one would not appear on map. Discord. Should now appear even in saved games where this bug was present (**IF SAME SCENARIO THAT LOST LEADER BEING REPLACED.** If not same scenario then acting leader I am hoping has already shown up. Otherwise please com by our Discord and tell me about :-( ).
-Million Dollar Ridge - C10: Fixed grammar and rollovers. (Allen)
-Sacred Ground - d3: Enabled the withdrawal button at a dramatic point. (Allen)
-Guard against LOS returning non-integer hex coordinates (John) -

Infrastructure
-Infrastructure to support future public Beta releases on Steam (John)
-New subfolder picklists added to Scen/Inte/Cam editors to support expansions (John)