Patch 0.209.9
Dedicated-server world loading fix.
This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)
Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.
We're really sorry about this, thank you for being understanding!
This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)
Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.
We're really sorry about this, thank you for being understanding!