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Valheim News

Happy Midsummer!

Greetings vikings!

This week it’s time for both Midsummer and the summer solstice, which has long since been a cause for celebration here in the north! Just like last year, you can celebrate in Valheim by building your own Maypole (or Midsummer pole, as we call them in Sweden). This year we’ve also added a flower crown, and some more colourful banners, to make the summer even more festive. We hope you’ll have some fun with it!



As we added the new items, we also updated the game with the Steam Cloud save fix that we have mentioned in previous blog posts. Hopefully this should mean a smoother game experience for all of you, and we want to thank everyone who helped test the update in the Public Test branch!

Last week we revealed that Valheim will be coming to the Microsoft store as well as Xbox and will feature full crossplay support with Steam players. These ports are being handled by two external teams, while we here at Iron Gate keep focusing on the Mistlands update.

And speaking of the Mistlands! For the teasers this week, we thought we’d share something that’s also a bit summer themed. We don’t want the Mistlands update to only be about the Mistlands – we also want there to be some new content in the earlier gameplay leading up to the new biome. A significant such addition will be an upgrade to the fish; there will be new types, they’ll come in different sizes, and you’ll be able to mount your most impressive catches on item stands! While they’re still swimming the fish will also jump above the surface, to give it all an even more atmospheric touch.



Last time we showed some concept art of the forge which will be a part of the Mistlands update. Many speculated about what it might be made of, and what you might create with it, and it’s a lot of fun to read your theories! Just to get you to speculate a bit further, we thought we’d share a screenshot of how the model looks now that it’s implemented into the game:



And last, but certainly not least, we would like to show you one of the creatures you can encounter in the Mistlands. Ticks are quite a common summer occurrence in Sweden, after all, though thankfully they don’t quite reach this size…



Build of the Month

This month, we have chosen a creation made by Gamerrockz22. Sometimes smaller buildings can be just as impressive as grand castles! If you’d like a chance to have your building featured here, just use the hashtag #ValheimBotM on Twitter, Facebook or Instagram. You can check out previous winners in this thread here on Steam.



Have a wonderful summer!

The Iron Gate team

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Patch 0.209.10

Yet another hotfix, fixes issue with world creation caused by the steam cloud-save overhaul.

Again, sorry if this caused issues for some of you.

Patch 0.209.9

Dedicated-server world loading fix.

This patch fixes the world load issue introduced in 0.209.8, causing dedicated servers to fail to load worlds saved in the now legacy “worlds/” directory (and instead creating a new empty world)

Unfortunately if you already got a world-reset caused by this, try removing the broken world from "worlds_local/" (but don’t touch “worlds/” ). This will make the server load the original working world from “worlds/” instead.

We're really sorry about this, thank you for being understanding!

Patch 0.209.8

This patch features a couple of new things, but most importantly it fixes some issues regarding Steam Cloud saves. You as a player should not need to do anything, and the saves should be moved automatically. However, for this patch we do advise people to make backups of your saves, just in case.

The bug with Steam Cloud saves would cause players to lose progress if they were playing on multiple accounts on the same PC. To solve this, we have done some changes to how the game saves:

From now on cloud saves are saved under the Steam userdata folder. Local save files for dedicated servers and multi account machines will be stored in a new “_local” folder next to the old save file location, and the old save file location will still be there but nothing new will be saved there. You will be able to see which characters and worlds are located on the Cloud and which ones are locally stored or not yet moved out of the old folders. When starting a local save with Cloud saves enabled in Steam, the file will be moved to the Steam Cloud and a local backup will be kept. Dedicated servers will still only use the local folder though, as this can be started outside of your steam login.

If you have any issues or questions regarding this change, please see our FAQ on the topic, and don't hesitate to contact us on Discord.

Since it’s almost Midsummer, we’ve also added some festive new content for you!


[h2] Patch Notes[/h2]

New Content:
* Maypole now enabled in the building menu
* Flower crowns!
* New banner colours (Orange, white, yellow and purple)

Fixes & Improvements:
* Unity updated to version 2020.3.33 (should reduce crashes!)
* Tamed animals now follow the player into Haldor’s forcefield
* Tweaks to Yagluth’s hair so it no longer flies around in the air
* Console command exclusivefullscreen is now toggleable
* Mods can now set an isModded flag to let players and our support know the game is modded
* Inventory keyboard UI hint fixed
* Console server command 'recall’ added (teleports other players to your position)

Steam Cloud:
* Cloud save files will now be stored in Steam/[YourIDNumber]/892970 instead of AppData
* Local files will now be stored in “worlds_local” and “characters_local” under AppData and no longer be synced to cloud to avoid sync conflicts and dataloss when using multiple accounts on the same machine, and when using dedicated servers.
* Files still in the old file structure will be moved to the Steam Cloud or new local folder when used and a backup will be kept
* Worlds’ save files can now be renamed and will load correctly
* Large worlds (300mb or bigger) should now sync correctly
* Maximum Cloud storage for Valheim has increased greatly, thanks Valve!

Valheim is coming to PC Game Pass this autumn

Microsoft followed up this weekend's not-E3 Xbox showcase tonight with an extended look at a handful of the games shown. That mostly involved middle aged men in jeans talking through their marketing bulletpoints, but there were also a couple of new announcements in between. One of them was that co-op survival-me-do Valheim is heading to PC Game Pass this autumn.


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