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Patch 0.219.13 (Public Test)

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!

Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.

  • ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here.

  • FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website.

Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.


Hello vikings!

It's time for some tweaks and fixes for the PTB, with several improvements for the Bog Witch update. For example, you'll find some adjustments to some of the new meads, some corrections for feasts and the serving tray, as well as a new checkpoint for when the Bog Witch will sell you a scythe handle – now it's after killing Moder rather than after killing Yagluth.

For everyone that tested the Bog Witch update during patch 0.219.10: There was an issue with build pieces taking rain damage in the last PTB. This has been fixed in this version, but the fix cannot be applied retroactively. For anyone with a large base that needs repairing after participating in the last PTB and do not want to do this manually, we recommend that you restore a backup of your world from before the last PTB version.

If you wish to restore a backup of your world to the state it was pre-BogWitch update, please go to the starting menu, click on the "Manage saves" button, expand the backup list of your world, find the top most backup with name format "worldname_backup-timestamp" (no world auto in the name), select it and then click on the restore button.


[h3]Detailed Patch Notes:[/h3]
* The following consumables now have correct sound/visual effects when they are consumed: Cloudberries, Onion, Cooked Eggs, Fire Resistance Barley Wine, Tasty Mead & Mushroom
* Food Preparation Table and Mead Ketill now properly apply cooking skill effects
* Added tooltip in the serving tray for removing feasts
* Serving tray should now be removed when sheathed
* Feasts will now break when their support is removed
* Build pieces are no longer getting damaged by water while under roof cover
* Mead bases now have individual icons
* Lightfoot Mead now requires 2 scale hides instead of a hare trophy and 5 feathers instead of 10
* Draught of Vananidir now modifes your stamina with 50% instead of 80%
* Active status effects are now shown in rows of 7
* Kvastur trophy no longer overlaps with other trophies
* Kvastur should no longer have an identical twin at the Bog Witch’s hut
* Scythe Handle is now sold after killing Moder
* Smoke emitters (fireplaces etc) are no longer turning them self off and on again
* “Hide/Show weapons” are now rebindable again
* Fixed a typo in the Ashlands feast description
* Players should no longer experience a stutter when getting close to the Bog Witch’s hut
* DNS lookup when joining a server should now work
* Fixed navigation with gamepad in the gameplay menu between delete playfab account and backups.
* Fixed right stick sensitivity on controllers to be the same as before the Bog Witch PTB
* Make sure slider speedup when held down works in game as well as in the main menu
* Updated Unity version to 2022.3.50

Survival game Valheim adds a new feast mechanic and The Bog Witch in testing

The excellent survival game Valheim is getting ready to expand again, with a new update available for testing that adds in The Bog Witch and a whole new feast mechanic.

Read the full article here: https://www.gamingonlinux.com/2024/10/survival-game-valheim-adds-a-new-feast-mechanic-and-the-bog-witch-in-testing

Patch 0.219.10 – The Bog Witch (Public Test)

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!

Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.

  • ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here.

  • FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website.

Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.


Dear vikings, prepare for a feast!

We're happy to release our latest update to you – The Bog Witch! It features a brand new trader to be found in the Swamps, who sells a bunch of different ingredients and materials for you, useful for both brewing new potions and exploring the new feast mechanic. The update also features new skills and tools for homesteading!

You will find the patch notes below, both abbreviated and complete (which means full of spoilers), but first we also want to share with you the full trailer for the update. Skål!

[previewyoutube][/previewyoutube]

[h2]Abbreviated Patch Notes:[/h2]

* New trader & trader location
* New feast mechanic, including 8 feasts
* 16 new crafting materials
* 8 new potions
* 3 new items of clothing
* 3 new skills
* 4 new build pieces
* 2 new tools
* 3 new emotes
* 1 new event
* Various bug fixes and performance improvements

[h2]Detailed Patch Notes:[/h2]
[h3]New Content:[/h3]
New Mechanics:
* Feasts: Large meals that last longer and can be shared among several people
* New Skill: Cooking - Reduces the time it takes to craft food, chance to gain +1 food while crafting
* New skill: Farming - Reduces the stamina cost of using the Cultivator and increases the durability of farming items. Chance to gain bonus yield while harvesting crops.
* New skill: Crafting - Reduces the time it takes to craft items and increases the durability of crafting items. Reduces the stamina cost of placing build pieces.

Crafting:
* Tool: Serving Tray - Allows you to place any consumable item, like a build piece
* Tool: Scythe - Allows you to speed up the harvesting of your crops
* Material: Barrel Rings (purchasable)
* Material: Candle Wick (purchasable)
* Material: Scythe Handle (purchasable)
* Material: Cured Squirrel Hamstring (purchasable)
* Material: Powdered Dragon Eggshells (purchasable)
* Material: Fresh Seaweed (purchasable)
* Material: Pungent Pebbles (purchasable)
* Material: Fragrant Bundle (purchasable)
* Material: Toadstool (purchasable)
* Material: Ivy Seeds (purchasable)
* Material: Woodland Herb Blend (purchasable)
* Material: Mountain Peak Pepper Powder (purchasable)
* Material: Grasslands Herbalist Harvest (purchasable)
* Material: Herbs of the Hidden Hills (purchasable)
* Material: Fiery Spice Powder (purchasable)
* Material: Seafarer’s Herbs (purchasable)

Build Pieces & Furniture:
* Barrel (storage)
* Resin Candle
* Workbench: Food Preparation Table
* Workbench: Mead Ketill

Clothing:
* Clothing: Harvest Tunic (purchasable)
* Clothing: Harvest Dress (purchasable)
* Hat: Straw Hat (purchasable)

Creatures:
* NPC: The Witch (trader)
* NPC/Enemy: Kvastur

Foods & Potions:
* Feast: Whole Roasted Meadows Boar
* Feast: Black Forest Buffet Platter
* Feast: Swamp Dweller’s Delight
* Feast: Hearty Mountain Logger’s Stew
* Feast: Plains Pie Picnic
* Feast: Mushrooms Galore á la Mistlands
* Feast: Ashlands Gourmet Bowl
* Feast: Sailor’s Bounty
* Potion: Berserkir Mead
* Potion: Tonic of Ratatosk
* Potion: Lightfoot Mead
* Potion: Draught of Vananidir
* Potion: Mead of Troll Endurance
* Potion: Brew of Animal Whispers
* Potion: Anti-Sting Concoction
* Potion: Love Potion (purchasable)

Misc:
* New Location: Witch’s hut in the Swamps
* New Event: Ghosts
* New Emotes: Relax, Rest & Toast
* Mead bases are crafted with the Mead Ketill instead of with the Cauldron
* Uncooked food items are crafted with the Food Preparation Table instead of with the Cauldron
* Food placed with the Serving Tray is steaming of deliciousness

[h3]Fixes & Improvements:[/h3]
* Various visual updates to Hildir’s camp
* Optimised Greydwarf Eye
* Added the ability to craft x5 at once when holding down shift or left stick
* Some old hardcoded strings have been fixed and are now properly localised
* Updated names and descriptions for some of the items in Hildir’s shop
* Food is now visible in the player’s hand during eating animation
* Player built pots now return charcoal resin on destruction
* Console command added: ‘sortcraft’ to be able to sort crafting lists by name, type, weight, count or original
* Reduced radius of burn area on fire pits
* Fixed visual bug with Asksvin Rug and Straw
* ResetSkill console command can now also take "all"
* Various optimizations to make the game run a bit smoother
* Framerates should become a bit more consistent when around a lot of buildings
* Fixed input loss that occured when running the game at lower framerates
* Fixed the slope-knockback bug that could occur when hitting enemies with some attacks while on a steep slope
* Fixed issue where if menu was opened during the generation of a new world, the join code would not be displayed

Xbox:
* Game no longer crashes when blocking/unblocking other player and exiting player list too fast
* Now if you suspend game after having joined online game, you can once again join another online game upon resuming without having to restart the whole game
* Fixed a bug where you could infinitely get stuck on "logging in to backend service" if you had deleted your playfab account and subsequently lost internet

PC Platforms:
* Made sure resolution dropdown in graphics settings can be scrolled with a gamepad
* Fixed Chat/NPC text not clamping correctly to screen borders on resolutions other than 1080p.
* Fixed bug with resolution confirmation popup not showing up if you switch to other settings tab and click OK
* Fixed so that the framerate slider movement speeds up if held down when using a gamepad
* Now filters out local IP addresses when searching for online servers

Linux:
* Main audio device should no longer swap upon game launch
* Keys that don't have a QWERTY counterpart can now be bound

Mac:
* Bepinex will work on Steam versions of Mac again
* Dedicated servers now put save files in the correct location when no ApplicationSupport folder exists already
* Dragging the window around no longer triggers left mouse button clicks
* Valheim cursor is now re-enabled after moving mouse outside of game window
* Forward and backward mouse buttons are no longer incorrectly recognized as middle mouse button
* Valheim is now downloadable on App Store even if Steam installation already exists
* Fixed Steam overlay not being openable via shortcut

Development Blog: Counting Down

Greetings vikings!

Autumn is well and truly here, and it’s time for another run-down of what’s new!

First off, let’s start with what’s most imminent. The Valheim board game is getting ready to launch its Gamefound campaign, so make sure to check it out if you haven’t already. The campaign goes live on October 1st, and we promise you don’t want to miss it! If any of you happen to be in Germany and have plans to attend the Essen Game Fair, SPIEL, MOOD will also be there to show off the game. Come say hi!



Something else to keep an eye out for is also The Spill, a livestream that Box Dragon and Coffee Stain will be hosting on the 8th of October. Plenty of games under the Coffee Stain umbrella, including Valheim, will have developers present to talk about the past, present and future. Keep an eye out on our socials for more information on the schedule and the exact timings, and we hope to see you in the stream chat!



During the stream we will look back on the Ashlands development, but we will also be talking a bit about the future update that we started teasing a bit in the last blog post. In August we showed you a hut in the Swamps, and this time we want to give you a little sneak peek of what it looks like within:



Before we sign off we also want to remind you all that we have shared another freelancer interview! This time it was Ghostwood Empire, the people behind the trailer music and the sound design of Valheim, who told us a bit about their process. It even includes a deeper look into the sound design of the gjall, and an exclusive look into the components of that distinctive call!

And finally we want to make a shoutout to the wiki volunteers: the Valheim wiki has gotten itself a visual overhaul, which you can enjoy any time you want to look up any interesting facts. Thanks, wiki volunteers!

[h3]Build of the Month[/h3]

This month we want to highlight not just one building, but an entire town! Well done, berserk_the_builder!



If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. If you post anywhere other than Twitter, please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam.

May your axes be sharp!

/The Iron Gate team

If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!

Patch 0.218.21 (Hotfix)

We have a small hotfix for you! There was an issue where Mac users playing via Steam were not able to use dedicated servers, but this has now been solved.

Please note that this patch doesn't have a new version number.

[h3]Patch Notes:[/h3]
* Fixed an issue causing Mac users not being able to connect to dedicated servers when playing via Steam
* Updated main menu graphics