November Update is HERE!
Howdy y'all! It's a small update, but wanted to keep in the groove of more regular updates as we prepare for final release and/or publisher shopping. :)
Lava level got a glowup. Say hello to the Molten Toxins!

Added this new friend. Also messed with this level a bunch, too!

Scylla's bullets were redesigned. Wanted to make them more fun, and mimic Gilbert's bullets.

Xer had a better idle animation. Because the old one drove me crazyyyyyy
Lots of audio work. Remember how this enemy screamed when you killed it? Yeah, I fixed that.

Rainbow text doesn't hit the that icky dark blue anymore.
Some other bug fixes - the game was saving in slot 3 for some stupid reason, old dialog would flash for a single frame, the white flash when the dust dragon first lands was removed
Next - more audio work, dialog fixes, bug fixes, steam achievements
Thanks for reading! As always, you can find me on Instagram! ^_^
https://www.instagram.com/dragonglitchllc/
~Summer
Lava level got a glowup. Say hello to the Molten Toxins!

Added this new friend. Also messed with this level a bunch, too!

Scylla's bullets were redesigned. Wanted to make them more fun, and mimic Gilbert's bullets.

Xer had a better idle animation. Because the old one drove me crazyyyyyy

Lots of audio work. Remember how this enemy screamed when you killed it? Yeah, I fixed that.

Rainbow text doesn't hit the that icky dark blue anymore.
Some other bug fixes - the game was saving in slot 3 for some stupid reason, old dialog would flash for a single frame, the white flash when the dust dragon first lands was removed
Next - more audio work, dialog fixes, bug fixes, steam achievements
Thanks for reading! As always, you can find me on Instagram! ^_^
https://www.instagram.com/dragonglitchllc/
~Summer