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Autonomica News

We're Live on Kickstarter!

Hello everyone!

We're thrilled to finally announce that the Autonomica Kickstarter is now LIVE.

We’ve also been hard at work putting together a brand-new trailer, and we’re super proud of how it turned out - hope you love it as much as we do!

[previewyoutube][/previewyoutube]

Come check out the page, peruse some early rewards, and maybe even catch an early bird deal!



If you’re a legacy Farm Folks backer, you don’t need to pledge to get your rewards. We’re honoring your original support by matching or even upgrading your old tier with new Autonomica rewards. We have a useful chart on our discord. If you believe that we missed something, let us know. We'll keep working closely with you to make sure you're completely satisfied.

Our current goal post-Kickstarter is to get Alpha for Kickstarter backers around September.

Thanks so much for your support!
💙❤️💛 Crytivo Team

Hydrophonic Sass (Digest #1)



Hey Autonomics,

Hope you’ve all been doing okay. We kinda realized we haven’t been hanging out with you much here on Steam, and with over 16,000 of you following the game, that’s on us.

We’ve been posting updates on our other channels almost daily, and it sucks knowing some of you are missing out on the good stuff. So we’re trying something new: Digests — little catch-up posts where we round up cool things we’ve been working on to keep you in the loop.

Hope you’ll enjoy them. And honestly, your comments and support always give us a big boost.

Alright, let’s get into it.

DIGEST NUMBER UNO


☀️ SOLAR PANELS


Being heavily inspired by Solarpunk aesthetics, we want everything in Autonomica to be powered by natural forces — and solar panels play a big role in that.

We know how important smooth building tools are in a game like this, so we put a lot of care into making solar panel placement feel just right.

You can cover the roofs of your mega farm with them, or build tall structures that reach a little closer to the sun. Panels snap cleanly to different surfaces, adapt to angles, and respond to your in-game setup.

We hope you love them. We definitely got way too excited every time one snapped perfectly into place.

[previewyoutube][/previewyoutube]

🚿 PIPES


On top of the solar panels (or under them, if that’s your thing), we’ve added dynamic water pipes.

With over 100 crops planned, farming in Autonomica hits different. You can water 2,000 eggplants by hand (weird flex), or set up automated sprinklers and enjoy other stuff like fishing, building, customizing, hunting phantoms — and their moms. We’ll talk more about our sprinkler systems in a future post.

The pipes? You can run them above or below ground. Very cool. Very satisfying.

[previewyoutube][/previewyoutube]

Should we do something similar for electrical wires? Overhead poles could add a cool look to your Solarpunk builds. Let us know what you think.

🛰️ BLACKBOX


Since the game starts with you plummeting to your death — ahem, starting your new island life — we figured you'd need some company.

Meet BlackBox, your plane’s sentient navigational robot.

He was designed to assist surviving passengers. Too bad you're the only one left. He’s sharp, unfiltered, and a little too aware of your situation. The good news? You can actually tweak his attitude with built-in annoyance controls.

[previewyoutube][/previewyoutube]

Oh, and he technically doubles as a flower pot. Just don’t bring it up unless you want a passive-aggressive systems error. He insists he's all about tactical utility — but come on, he's kinda cute.



🌌 NIGHT VIBES


We don’t have forced sleep mechanics in Autonomica, so nighttime is yours to enjoy. Whether you're taking a break from phantom hunting or just soaking in the vibes, we want the world to feel just as alive (and beautiful) after dark.



💍 WEDDING SCENERY


In Autonomica, you'll be able to experience deep interactions with NPCs and build all kinds of relationships. We’ll talk more about romance and NPC behavior soon, but for now, enjoy this early wedding scene concept art:



🎁 BY THE WAY...




We’ve still got our Steam Deck giveaway happening on Twitter and Discord. If you haven’t entered yet, now’s a good time!

Click on a cassette to teleport to the giveaway zone.
(Yes, they’re buttons. Yes, they're VHS. No, we’re not explaining ourselves.)






[h2]🌟 Community Corner[/h2]

We were pleasantly amused to see Exeel - member of our Discord community turned our new logo into a sword! We're adding it to the game as a wall prop for sures, so fun!




[h2]🐿️ Our favorite content creators

Linn & Hunter[/h2]
And we already have some favorite Autonomica content creators. If any of you speak French, these two wholesome guys are amazing — we definitely recommend checking out their videos and subscribing to their channels to stay in the loop with Autonomica updates in your native language.

Check out their recent videos:

Everything about the building/customisation : https://youtu.be/NQ_Ef1QDje8
Everything about the farming/ranching : https://youtu.be/tcyY6vcFOQI
Kickstarter presentation : https://youtu.be/SFEEe-gxEQg

Let’s go, French fans \o/

[h2]🚀 What’s Next?[/h2]

Holy 🥑 guacamole, guys!
We’re closing in on 10,000 fans eagerly waiting and signed up on our Kickstarter page!



We’re getting ready to launch our Kickstarter on April 15, and that means a brand-new trailer is just around the corner. It’s packed with exciting stuff we haven’t shown yet, so make sure to follow the campaign:



IMPORTANT: The original Farm Folks Kickstarter campaign wasn’t our project. However, we’re still committed to honoring the promises made by the previous team. While we never received any money from that campaign, we’re doing our best to offer rewards of similar value to all previous backers — because we genuinely want our fans to feel happy and appreciated.

That’s it for Digest #1 — we hope you had as much fun reading it as we had making it.



Make sure to wishlist Autonomica (if you haven’t already), and maybe tell a friend or two. Or three. Or your dog. We’re out here building weird machines, wrangling phantoms, and turning robots into flower pots — and we’d love to have more folks along for the ride.

💙❤️🧡
-Crytivo Team

https://store.steampowered.com/app/895160/Autonomica

DeVlog #2 Name Change, more about the game and Kickstarter launch date

Hello everyone,

We invite you to check our latest Dev Video Log #2

[previewyoutube][/previewyoutube]

We're going into details about the gameplay, what you can and cannot expect from the game, and of course, the name change and reasons behind it. We hope you'll love a new name as much as we do.

After careful consideration, we've finally settled on a bold new identity for our game. Say goodbye to the humble beginnings of simple farm simulation and welcome to Cowsmopolitan—a colorful, funny, and distinctly cow-themed universe of futuristic farming, crafting, automation, and customization wrapped in a delightful 80s-retro aesthetic.

Sure, we considered other fantastic contenders like Swinecraft, but let's be honest: pigs don't have the sheer charisma of cows. We also flirted briefly with the name Cocktopia, but swiftly decided that was probably best left for a completely different kind of game - and preferably one that doesn't get us immediately into troubles.

Now, before you rush to Discord or Reddit to passionately debate the merits of farm animal naming conventions... we have a tiny confession:

Drumroll, please!
Okay, the whole Cowsmopolitan thing was complete nonsense - sorry about that. (Well, mostly sorry.)


[h2]🎉 Farm Folks is actually becoming AUTONOMICA! 🎉[/h2]

///AUTONOMICA better captures the vibrant spirit and evolving gameplay vision we've embraced. It's unique, memorable, and importantly - it correctly relies what the game is about.

Want to know more? This is a big one!

We've just dropped a huge Video Blog packed with everything you want to know about AUTONOMICA- and we mean everything! Discover exciting game features, explore the vibrant new game world, learn exactly what AUTONOMICA is all about, and get the official Kickstarter date announcement!

[h3]Celebrate with a Steam Deck Giveaway![/h3]



To celebrate the exciting name change to AUTONOMICA, we're thrilled to announce a special giveaway:
Two lucky winners will each receive a brand-new OLED Steam Deck!

How to participate:

👉 On X: Participate here
👉 on Discord: Participate here


[h3]Kickstarter Launch Date Announced: April 15[/h3]
We’re excited to officially announce that the AUTONOMICA Kickstarter campaign will launch on April 15!

We've prepared tons of exciting reveals, exclusive rewards, and surprises. Mark your calendars - this is going to be big, and we can't wait to show you everything we've been working on!

[h3]Forum Restructuring & Fresh Start [/h3]
With the launch of AUTONOMICA, we're making significant changes to our community forums. To ensure a fresh start, all current posts will be moved into a temporary archive category, which will be cleaned up after 30 days.

This ensures a clean slate for discussions and helps optimize SEO for AUTONOMICA.
Please save or repost any important threads soon!

[h3]A Huge Thank You to Our Community![/h3]
We sincerely appreciate your incredible support, enthusiasm, and help throughout our journey. AUTONOMICA’s future looks brighter than ever, and it's all thanks to you.

We can't wait to continue this adventure together!
- The AUTONOMICA Team

Automation Meets Organic Production – New Track Reveal!

Hey everyone!

While we’re still gearing up for the big name reveal, we wanted to share something special with you in the meantime. We've put together a short video showcasing the harmony between automation and organic production in our game, set to a brand-new laid-back, sci-fi ranching-inspired track – "Neon Tractors."

[previewyoutube][/previewyoutube]

This track is all about chill vibes, a relaxing atmosphere, and a touch of futuristic charm.

We’d love to hear your thoughts in the comments! What do you think of the track? Would you like to hear more Romantic Synthwave-inspired music in the game while playing ?

If you haven’t wishlisted the game yet, now’s the perfect time! Hitting that wishlist button helps us out tremendously. Also, hitting the like button on the YouTube video will add +1000 points to your Karma! I tried it myself - haven’t won the lottery yet, but I did find a $5 bill in my pocket and got the last slice of pizza at lunch. Coincidence? I think not. 😏🍕

Happy to have all you awesome folks with us on this journey! We’re extremely grateful for your support, and we can't wait to show you all the cool stuff we’re cooking up!

https://store.steampowered.com/app/895160/Farm_Folks/

Best Regards,
Crytivo Crew

Important part of our game's future

[previewyoutube][/previewyoutube]

Hey everyone,
The team and I want to get your opinion on a really important part of our game's future. As you’ve probably noticed (duh), the game has evolved a lot over the years, and we can’t wait for you to play it.
While our game has detailed and innovative farming systems, it’s so much more than just a farming game. You can build and customize your structures with a system inspired by The Sims, allowing for incredibly detailed personalization. You can automate the production of organic and non-organic products with complex conveyor systems and diverse machinery inspired by Satisfactory, all designed with sleek, minimalistic styles to seamlessly fit into your builds.

We’re creating an open world with uninterrupted day-night cycles and seamless seasonal and weather transitions. Not only will your character react to the environment, but the world around you will too. NPCs will offer quests, share their stories, and let you form bonds to help them rebuild or start their businesses. You’ll even see their startups grow and change right in front of you.

For players who want a challenge, we’ve got settings that ramp up survival and combat experiences. And all of this is tied together by a main storyline (which I can’t spoil too much yet because it’s still in development).

What I can tell you is:
The world is thriving and beautiful, but something is changing. You’ll encounter mysterious, ghost-like entities we call Phantoms. Thanks to reckless experiments by (X) Corporation, time portals have appeared. These rips in time revealed a terrifying truth—the world is heading toward its end. To stop it, we need answers, and those answers lie in the distant future, at the very edge of time itself.
You’ll need to Travel to the future alone or with your friends. There, you’ll face Phantoms (PVE), rival players (PVP), and a crumbling, desolate timeline as you Extract vital resources and information to bring back to the present.

The best part about all of this? You get to decide how to experience this story. If combat and competition aren’t your thing, no problem—you can choose a more relaxed, exploration-focused journey with customizable difficulty settings. Discover the mysteries of the future at your own pace without the pressure of battles. But if you love intense missions and high-stakes action, those challenges are waiting for you too.

Whether you’re uncovering secrets or braving the chaos to secure critical resources, your role is vital. The story adapts to your playstyle, so no matter how you choose to engage, you’ll play an essential part in shaping the future of our world.

Now, let’s be real—we’re not planning to deliver some crazy, cinematic, AAA-level story (yet! lol). Our budget doesn’t quite stretch that far. But you can expect solid lore and meaningful story development.
And yeah, we know it’s ambitious. But with over 10 years of experience in game development, we’re confident we can deliver. Many foundational systems are already in place. Sure, there’s still a ton of work ahead, but we believe in what we’re building, and we’re sure you’ll love it, soon we will let you try it out.

Now, here’s where we need your input. One of our biggest challenges right now is the name of the game—Farm Folks. At first, I thought it was fun and kind of ironic, given the scope of the game. But now, we feel like the name might be holding us back.

A lot of new fans see the name and assume it’s just another farming game, which—now you know—it’s not. What started as a simple farming game has grown into something entirely different, far bigger than what the original team had planned.

For context, the old team couldn’t finish the game. When we took over, we initially planned to complete it as it was. But we quickly realized much of the work wasn’t leading anywhere. So, we decided to take our own shot at it and build the game we truly believe in.
That said, we committed to fulfilling the promises made by the original team. Backers of the original Farm Folks campaign will still get access to the game based on their chosen rewards tiers. On top of that, we’ve committed to matching—or even exceeding—the value of those rewards with our new Kickstarter campaign.

Keep in mind, we didn’t receive any money from the original Kickstarter campaign. This is purely a gesture of goodwill because we thought it was the right thing to do. Farm Folks was a title we originally expected to publish, but unfortunately, things didn’t work out, and we lost a lot of money in the process. Even so, we’re determined to turn this around and deliver something truly special.
Ahead of our Kickstarter campaign—and to avoid future confusion among old and new fans—we’re considering a name change. We hope this will help everyone better understand what kind of game we’re making.

Today, I want to ask for your opinion:
Do you think we should go for it, or should we stick with Farm Folks and keep fighting the fight (lol)? I’ve always been transparent with you, and your opinion matters to me. Let us know what you think, either drop a comment under this post or cast your vote on our official discord: https://discord.gg/fBtYG6S

We would love to hear your feedback and input on this matter. Thank you so much for being here with us and helping shape the future of our game!

- Alex & Crytivo Team