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Hotfix 0.9.0.1

[h2]Hello Deadsiders![/h2]

On Nov 23rd at 03:30am PDT /10:30 GMT, Hotfix 0.9.0.1 will be deployed

Originally posted by author
⚠️Servers will be rebooted and may be temporarily unavailable while the update is being deployed. Game client update is required.

The purpose of this hotfix is to fix an issue included in version 0.9.0, which caused any equipped weapon to be deleted when switched out with another weapon from an external inventory. After this hotfix, this issue should no longer be present.

Even though bugs like these tend to be part of the “early access experience”, we still try our best to put out the most polished product we reasonably can, even if that product is still ultimately unfinished. This issue was unexpected and snuck up on us, and we apologize again for any inconvenience this caused.

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Update 0.9.0 - Roe Deer, Level Design Changes, & More



[h2]Hello Deadsiders![/h2]

On November 21st, at 9:00AM GMT / 1:00AM PDT, we will begin the release of version 0.9.0!

⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.

Update 0.9.0 is a regular update, which features the addition of Roe Deer, a new animal that roams the forests of Deadside. It also brings level design improvements, improvements to weapon models, and some other important fixes. Unfortunately, version 0.9.0 means the end of our seasonal Halloween event, with seasonal items no longer spawning in game. Any items you did collect during the event, you will be able to keep, as there will be no wipe with this update. So, let’s take a look into the features of this update!

[h3]Roe Deer[/h3]


One of the main features of version 0.9.0, is another new large animal, Roe Deer! These small deer roam the forests of Deadside, and create another way for you to collect food for your character. Unlike duck hunting, which is restricted to only bodies of water, Roe Deer can be found all over the map. With this addition, you are no longer required to travel to a body of water or a town to find food, which we hope is a welcome change

[h3]Server Performance[/h3]

We are aware that the performance of our servers has not been ideal recently, so, version 0.9.0 will contain a few adjustments to improve server performance. These changes are minor however, and while they definitely will improve server performance, we still have a lot of work ahead of us. Please understand that improving server performance is a priority for us right now, and it takes time to correctly identify and fix issues in this area. We will keep you updated on this process in as time goes on

[h3]Map Design[/h3]

Update 0.9.0 will come with some improvements to the already existing map, this includes a new industrial building and and construction crane in Beregovoy, a new shop building near the south safezone, new kitchen furniture in some buildings, road signs and barriers added to some roads, and finally, popular trees have been added into some settlements.


Our art team has been hard at work creating the map expansion in the southwest of the map, while also improving the already existing map at the same time. You are now beginning to see some of these new models and improvements, although there is still a lot more to come in the future

[h3]Improved Weapon Model[/h3]


If you haven’t been following our recent updates, we are currently in the process of improving the existing weapon models in Deadside, and version 0.9.0 continues this process. There are improvements to the AR4 model, as well as some minor adjustments and improvements to various other models

[h3]Other Changes:[/h3]
  • Now, when [ESC] is pressed in the Main Menu, the Player returns to the main menu.
  • Made the hit sounds on characters more distinct
  • Removed seasonal Halloween content from spawn pools
  • Added hints to the loading screen


Thank you for reading, we have some big things in the works that we hope to finish for you soon!

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PTS 0.9.0 - Roe Deer, Level Design Changes, & More

[h2]Hello Deadsiders! [/h2]

Today we begin public testing of version 0.9.0! While this update isn’t huge, it does contain some important fixes, and it has some new features as well. Unfortunately, this update also brings an end to our Halloween event, it was fun while it lasted! Don’t worry though, any seasonal items you collected during the event will stay on your character or in storage.

Version 0.9.0 Will Include:
  • Roe Deer
  • Level Design Changes
  • Adjustments to SFX
  • Improvements to the AR4 weapon model
  • Removal of seasonal Halloween items from spawn pools
  • A few minor adjustments to improve server performance
  • Added hints to the loading screen
Originally posted by author
More details on these features, and the complete patch notes, are at the bottom of this post

[h2]Feedback:[/h2]
Share your impressions and thoughts in the #feedback-pts channel on the Official Deadside Discord server

[h2]Survey:[/h2]
Please complete this Survey after testing: it helps us improve the game. You can edit your answers at any moment.

The community provides significant support in the development of the game when taking active part in testing updates as it helps us to make the game better. Join us.
Public Test Server is available to all players who have the game in their Steam library.
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for the update to download and launch the game;
  • Connect to one of the available official PTS servers, which depends on your location.
How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.

[hr][/hr]
[h3]Roe Deer[/h3]

One of the main features of version 0.9.0, is another new large animal, Roe Deer! These small deer roam the forests of Deadside, and create another way for you to collect food for your character. Unlike duck hunting, which is restricted to only bodies of water, Roe Deer can be found all over the map. With this addition, you are no longer required to travel to a body of water or a town to find food, which we hope is a welcome change

[h3]Server Performance[/h3]

We are aware that the performance of our servers has not been ideal recently, so, version 0.9.0 will contain a few adjustments to improve server performance. These changes are minor however, and while they definitely will improve server performance, we still have a lot of work ahead of us. Please understand that improving server performance is a priority for us right now, and it takes time to correctly identify and fix issues in this area. We will keep you updated on this process in as time goes on

[h3]Map Design[/h3]

Update 0.9.0 will come with some improvements to the already existing map, this includes a new industrial building and and construction crane in Beregovoy, a new shop building near the south safezone, new kitchen furniture in some buildings, road signs and barriers added to some roads, and finally, popular trees have been added into some settlements.

Our art team has been hard at work creating the map expansion in the southwest of the map, while also improving the already existing map at the same time. You are now beginning to see some of these new models and improvements, although there is still a lot more to come in the future

[h3]Improved Weapon Models[/h3]

If you haven’t been following our recent updates, we are currently in the process of improving the existing weapon models in Deadside, and version 0.9.0 continues this process. There are improvements to the AR4 model, as well as some minor adjustments and improvements to various other models

[h3]Other Changes:[/h3]
  • Now, when [ESC] is pressed in the Main Menu, the Player returns to the main menu.
  • Made the hit sounds on characters more distinct
  • Removed seasonal Halloween content from spawn pools
  • Added hints to the loading screen


[h3]Thank you for reading, stay tuned for news on the release of 0.9.0![/h3]

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Hotfix 0.8.0.2

[h2]Hello Deadsiders![/h2]

On the 2nd of November at 02:00am PDT /09:00 GMT, Hotfix 0.8.0.2 will be deployed

Originally posted by author
⚠️Servers will be rebooted and may be temporarily unavailable while the update is being deployed. Game client update is required.


The hotfix aims to fix a number of performance issues and improve server side optimization.

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Hotfix 0.8.0.1 & Server Migration

[h2]Hello Deadsiders![/h2]

On Oct Xth at 03:00am PDT /10:00 GMT, Hotfix 0.8.0.1 will be deployed

Originally posted by author
⚠️Servers will be rebooted and may be temporarily unavailable while the update is being deployed. Game client update is required.

Over the weekend while playing the game with you all, our team discovered some temporary server performance issues. This hotfix will address these issues, and also include some tools that we can use to further investigate these problems.

In other server news, a handful of our official servers will be moved to new hardware to ensure that they continue running smoothly. No progress will be lost, however, the server IP will change. This means you will have to search for these servers again in the browser after the migration, instead of using “resume.”

[h3]The following servers are affected by the move:[/h3]

  • Official US Central 400
  • Official US Central 401
  • Official US Central 402
  • Official US Central 407 FP only
  • Official US Central 406 FP only
  • Official US Central 403
  • Official US Central 404
  • Official US Central 405 PvE


The move will happen in the period from Oct 30, 2023 to Nov 3, 2023, with a downtime of a few minutes.

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