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  3. Build 3000 — DASH Faster, Smarter, Better!

Build 3000 — DASH Faster, Smarter, Better!

[h3]Welcome, speedrunners, level creators, and 2D lovers![/h3][p]It has been five years since an update came to life in the pre-Final Edition era. This major update brings lots of new features, optimizations, and fixes:[/p][p]Vertical moving platforms: By popular request from GGHallGamer, platforms can now move vertically as well as horizontally. Place several moving platforms next to each other to create a larger platform and open up new paths in your levels. But beware — heroes and enemies can be crushed if the platform reaches the ceiling![/p][p]Moving spikes: Also requested by GGHallGamer, spike boxes can now move up, down, left, or right. This adds a whole new layer of challenge and excitement for both creating and running levels.[/p][p]New achievements: Hard mode, Expert mode, and EXTREME MODE! Complete levels with very low clear rates to unlock these elite achievements.[/p][p]Optimized Main Menu: The Main Menu has been slightly redesigned to make stats and options easier for newcomers to understand.[/p][p]New tutorial mode: Based on feedback from several players, newcomers can now access the Tutorial list, where each level teaches a specific mechanic. Don’t worry — you can still complete these levels and earn world records.[/p][p]Optimized camera: The camera now moves less, providing a calmer and smoother gameplay experience.[/p][p]100 levels listed per filter category: Browse a larger catalogue of levels — 100 levels per category for now. The plan is to implement pagination so you can access all levels, not just a limited selection. Remember, you can create your own playlists at dashworld.online via the game's "Playlists" menu if you want specific levels listed.[/p][p]Toggle screen shake on/off: Also requested by Devonrv, this option can be found in the Settings menu of the Main Menu.[/p][p][/p][p][/p][p] [/p][hr][/hr][h3]Fixes and optimizations:[/h3]
  • [p]Fixed collision issues where bullets would sometimes miss metal crates.[/p]
  • [p]Prevented shooting through platforms from underneath.[/p]
  • [p]Fixed collision errors when possessing a power-up and touching a sploder.[/p]
  • [p]Corrected slopes being drawn incorrectly when spikes were nearby.[/p]
  • [p]Adjusted achievements: Previously, some achievements required 50K plays. They now cap at 10K plays.[/p]
  • [p]Added difficulty display in Run Mode.[/p]
  • [p]Updated default featured playlists: Tutorials, Arcade Mode, Runner Levels, and Hardcore Concerned are now featured.[/p]
  • [p]Fixed crashes when the camera follows the world record ghost while the player dies.[/p]
  • [p]Fixed broken Discord invite in the Main Menu.[/p]
  • [p]Made Underground theme slightly less dark — it is no longer pitch black.[/p]
  • [p]Optimized enemy movement on slopes.[/p]
[hr][/hr][h3]Linux not supported for now:[/h3][p]Unfortunately it was not possible to package the game for Linux at the moment. The goal is to create a Linux build asap. Sorry for the inconvenience it might cause Linux users for now.[/p][p][/p][h3]Remaining issues:[/h3]
  • [p]Minor jitter when moving enemies collide with moving spikes.[/p]
  • [p]Occasional unfair deaths caused by vertical platforms crushing the player.[/p]
[p]All of these are being addressed for Build 3000 Patch 1.[/p][p]Please leave any feedback you think could help, and report bugs on our Discord server: [/p][p]https://discord.gg/N8x6AhUg[/p][p][/p][hr][/hr][p]A huge thanks to GGHallGamer, Devonrv, and everyone who provided great input, feedback, and critique. This is what makes a community-driven game come to life![/p][p]DASH ON! — BD[/p][hr][/hr]