New patch to build 2002: New fixes and final implementations
Build 2002
Release candidate 04
May 10th 2019
Early Access Beta branch
Fixes:

Implementations:
Release candidate 04
May 10th 2019
Early Access Beta branch
Fixes:
- Stopped goal tile from deleting the tile beneath it when deleting the goal tile
- Prevented game from crashing when beating record in while making a level
- Max Leap has a longer fire dash. His long ramp up time made his fire dash almost unfairly short
- Explosions’ smoke particles caused the game to drop frames. Now fixed by dividing the max number of particles with the number of explosions
var debrisCnt = round(irandom_range(6,maxDebris)/explosioncount); - World Record ghost (WR ghost) now set to ON by default

Implementations:
- Players’ clocks are now placed in the top with a slight transparency to try and see if it solves the issue with the clocks blocking the player’s view
- Larger collision masks when head-jumping, meaning it’s harder to die now. Making it less tedious to try and bounce on enemies
- Preventing player from pressing R as the end level sequence is on to prevent double restart response
- Game now pauses if gamepad is accidently disconnected
- Steam achievements! We have put down 13 basic challenges to get started on the achievement system (later the achievement system will be implemented in-game so that it is not depending on Steam)
- DASH World (formerly known as http://dashworld.babyduka.com) is now called https://dashworld.online . Make sure to update it if you have it bookmarked in your browser