Major update: Exploration Mode, animation polish, optimized server & new UI design!
22nd of March 2019
Early Access 2000 p. 03
(Due to an error where the 2000 p 03 update article wasn't uploaded, I am posting both patch 03 and 04's log)
You will be playing patch 04
Join our Discord server to give feedback and discuss level design and game machanics!

New build containing more polish and implementations is live on the test branch! Let your Steam client update the game.
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For a detailed view of update 2000 p 03 go to ► https://www.indiedb.com/games/d-a-s-h-danger-action-speed-heroes/news/discord-key-included-last-chance-to-join-the-testing-before-early-access
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Patch 03:
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27th of March 2019 Patch 04:
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DASH ON!
Early Access 2000 p. 03
(Due to an error where the 2000 p 03 update article wasn't uploaded, I am posting both patch 03 and 04's log)
You will be playing patch 04
Join our Discord server to give feedback and discuss level design and game machanics!

New build containing more polish and implementations is live on the test branch! Let your Steam client update the game.
---------------------
For a detailed view of update 2000 p 03 go to ► https://www.indiedb.com/games/d-a-s-h-danger-action-speed-heroes/news/discord-key-included-last-chance-to-join-the-testing-before-early-access
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Patch 03:
- Fixed music error: when selecting hero from pause menu the music stopped.
- Fixed music error: on Fridays the Editor’s Theme wasn’t playing (there’s a theme for every day in the week)
- Backgrounds are dynamic in Level Menu (relative to which tileset and bg you are selecting)
- Polished Level Menu
- Polished Hero Menu (new hero stats graphics to give a more solid impression of their stats)
- Corrected more fonts (only three fonts are in the game now - more clear design)
- New splash screen with music to set the mood! Different sprite/illustration relative to week day
- Changed diamond color to be relative to which hero is running (each hero has their own diamond)
- Implemented new “Exploration Mode” in Filters in Play Menu: explore levels you haven’t played
- Added comment option in DASH World - when viewing and editing lists you’re now able to rename them and add a description which will appear in the game.
- Indie DB
- [Discord + key included] Last chance to join the testing before Ea...
- DASH allows players to create and compete in easy-to-build worlds of enemies, spikes, power-ups and a wide variety of unique tiles and tools. With the Early Access release on Steam getting closer, it is time to present some more fixes and implementations...
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- Polished Play Menu: now more enticement for players to visit DASH World (remember there is also a share function in DASH World where you can share your lists with other users!!)
- Polished Main Menu
- More random levels in the box as Main Menu backgrounds (dynamic)
- Fixed issues with calling server multiple times. Server functions and workflow now as tight as ever. Super little to none load time + super tight data delivery/fetch! Even on an old school modem you should not experience any real delay or lag between levels. Also fixed error when choosing next or previous where game would call per step player was pressing button, allowing multiple calls to happen. Now fixed to only call once.
- Rating is showing on DASH World!! Have a look at how your creations are doing.
- Polished Save As text box and instructions to take good screenshot
- Discord emotes all updated to fit the new design!
- Cool idle animations in Hero Menu (only for Duffie and Raider for now. Rest is coming)
- Concerned is back!!!!
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27th of March 2019 Patch 04:
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- Fixed bug causing game to crash when rating a level
- Removed level's thumbnail in Level Menu to prevent memory leak
- Young Dragon has a new double-jump animation!

DASH ON!