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Eterra Monthly: June. Edition 2025

[p]Welcome, Travelers to the Eterra Monthly June 2025 Edition.

We had a slow start this month but that’s only so we could save our energy for a sprint towards the end of it! Teasers, trailers, sales and Steam updates - everything that’s happened and is still happening in the world of Eterra is waiting below, so let’s dive in!

[h2]Season 3 Release Date[/h2]

The hunter becomes the hunted…

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Last Epoch Season 3: Beneath Ancient Skies launches August 21st, 2025! Check out the teaser above and join the discussion in our Forum post here.

[h2]Patch Review[/h2]

June saw our team upgrade the Unity engine to Version 6. While we did not expect there to be any noticeable differences for players, we received reports that character movement felt better and server connection felt faster, though we have no confirmation that this is a result of the engine upgrade. We also saw players reporting that Damage Numbers looked different; this was not a deliberate change.

However, we did see reports of loot filters being unequipped, certain Maps not loading, and an LE-51 issue affecting some players. The team managed to quickly get out a hotfix though with those bugs squashed, others became noticeable. Shortly after Hotfix 1.2.6.1 was deployed, the decision was made to fully revert the Unity 6 upgrade so that our players would be able to play Last Epoch without any prolonged impact.

Our team continued to work on the Unity 6 upgrade in order to deploy it again as soon as possible, which saw Patch 1.2.6.2 release on June 30th. This Patch has all the same fixes present in Patch 1.2.6 and Hotfix 1.2.6.1, as well as addresses all the same issues that led the team to revert to version 1.2.5.2.

As before, we do not expect there to be any noticeable changes for players however, should you notice any bugs or something you wish to report, please use the In Game Bug Reporting Tool (F8) to report these issues to us. Making sure that a screenshot and your player data are attached also helps our teams investigate!





June 9th - Patch 1.2.6

  • Upgraded engine to Unity version 6
    • This engine upgrade is for development purposes, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the in-game bug reporter if you happen to encounter any bugs or issues.


June 30th - Patch 1.2.6.2

The following issues were briefly present before the reversion to version 1.2.5.2 and should no longer be present in Patch 1.2.6.2;

  • Fixed an underlying issue present in 1.2.6 that could cause disconnects when attempting to enter various scenes
    • Some unrelated instances of this issue may still occur. If you experience this, please submit an In Game Bug Report with your Player Data attached, as these logs are incredibly useful to our team.
  • Attempting to enter the Monolith Echo “Lost Catacombs” should no longer cause a client crash
  • Cosmetics should no longer fail to display in the Character Select menu


[h3]Hotfix Rollout[/h3]

June 10th - Hotfix 1.2.6.1

  • Fixed a bug where loot filters would not be correctly set upon restarting the client
  • Fixed an issue where attempting to load into Risen Lake in online mode would result in a disconnect
  • And More


June 10th - Hotfix 1.2.5.2 | Reverted from 1.2.6 |

  • Due to a deployment issue affecting the content of the patch, we’ll be re-launching the patch at a later date when we have a fix for the issue.


[h2]Eyes on Eterra[/h2]

[h3]Steam Summer Sale[/h3]
That’s right, as part of the Steam Summer sale until July 10th, all editions of Last Epoch are 20% off, including Edition Upgrades! So, whether you want to take your first steps across the sunny sands of the Wraith Dunes alone or prefer venturing into the cold, sunless Tombs of the Erased with company, now is the ideal time to jump in and bring your friends along too!

Read more here : Steam Summer Sale 2025



[h3]Changes to the Community Tester Program[/h3]

The driving force behind Last Epoch's creation and its continued growth has been The Community, and from that came the Community Tester Program. Over the years, this program and its members helped shape the gameplay of Last Epoch, from Dungeons to overall balance, and as the world of Eterra has grown, so has the CT program, which held hundreds of members.

One thing we heard consistent feedback from our community on was how major content releases felt “solved” as early access to character builds and systems through the CT Program allowed for highly optimised build guides to be published before players had the opportunity to theorycraft for themselves, removing some of the excitement of discovery and exploration.

Recently we announced that media partners and content creators will no longer be eligible to participate in the CT Program, but we have done some other larger changes to the program as a whole to make it more efficient. Media partners will have access to data-mined information still, which is intended to support tools such as Build Planners and Databases.

Over the years as some testers became inactive and as we needed more testers (especially for the multiplayer release), we grew the program. We’re now condensing the amount of users down from mostly inactive members to a more active group of testers which also let’s us provide them with more support for testing than before.

We look forward to seeing our content creators and community collaborate, both during the pre-season build-up and post-season release, in theorycrafting and discovering new builds together!

You can read the full post with more details here - Changes to the Community Tester Program

[h2]Mike’s Teasers[/h2]

June 6th
Bumblebear or Grizzlybee? Either way, we are both excited and terrified to see what this creature has in store for us!



June 13th
Look at this cute little guy! We’ll learn more about this adorable creature in Season 3.



June 20th

Something for the Merchant’s Guild! Mike was pretty light on anymore details, though did say we’d learn more when Hype Week rolls round.



June 27th

It’s always exciting to log on to watch Mike Streams, though you’d be barking up the wrong tree if you wanted more information about this teaser before Season 3 Hype begins!



[h2]Community Build Spotlight[/h2]

As our team whips things into shape for Season 3, we thought it was time for our Community Build spotlight to be whipped into shape too. Who better to help us with that than Tevonsonte, with their Infernal Flame Whip Build?



Credited with the first Warlock Uberroth kills, Flame Whip is an ‘Incredible Single Target’ build that also allows for player maneuverability according to its creator, though the trade off is slower Monolith clearing. However, Boss fights are where this build can truly shine while only needing 2 active Skills.

In order to turn Chthonic Fissure into a Flame Whip frenzy, players will need to get their hands on a specific Unique, the Spine of Malatros, though this isn’t too difficult to get your hands on. You can also fuel more fiery explosions with this build by utilizing Infernal Shades", which when combined with Profane Veil’s Infernal Deliverance node, really gives you more bang for your buck! Players will also want to look for Exsanguinous and Last Steps of the Living to help boost defensive stats that benefit from low life.

While named after Flame Whip, this build also leans heavily into an interesting interaction between nodes like Dance with Death in the Lich Passive Tree. Taking nodes that grant you “% Increased Poison damage” and taking the Acidbane node in the Chthonic Fissure Skill Tree to gain Acid Skin means you can increase the chance an enemy will take a Critical Hit to up to 100%! That’s a lot of damage!

Due to the low life benefits, as well as some of the Uniques, Tevonsonte explains that this is not an ideal build for levelling but is great to work towards for overwhelming Warlock wins in End Game. Thankfully, Tevonsonte gives not only an in depth explanation of how to get the very best from this set up and exactly how it all works together to create a truly impressive Warlock, they provide detailed lists for Affixes, Idols, and Blessings as well as Loot Filter guidance.

[h2]Community Fun[/h2]

[h3]Discord[/h3]

A Journey through Eterra
Kirra has been making voxel art of Last Epoch for a while now, and they have finally curated them all into one place - A Pilgrimage - Fan art of Last Epoch, Kirra Luan

Server Tag!!
You asked, and asked, and we delivered! After a deep internal discussion (and a lot of messing around with unicode lettering) we decided on something simple, something clear.



The Origins of Pig the Loot Lizard!

Did you know that all the Loot Lizards in Last Epoch have names? Well, they do, and one Lizard in particular was named after a very important EHG pet. Here you can see the IRL Pig - pet of Tolmat, a unique name you might recognise…



[h3]Reddit[/h3]

Last Epoch is an ARPG made by ARPG lovers, so it’s no surprise that there are several references to influential games of old throughout Eterra. One that continues to catch out and delight players, despite being in LE since Alpha, is the Jahith Bear, like Reddit user darthdarticus discovered.



Yes, you can travel through time. Yes, you can kill gods. No, you cannot enter this door without a Key, it’s called being polite onion_of_exil…



On the topic of being polite, to Reddit user GlompSpark, the Brute Harbinger partakes in Strongman competitions in their spare time. That’s pure muscle under their armour, not fat.



Speaking of pure muscle or, more accurately, lack thereof, when asked how many Minions they wanted to assist in their travels through Eterra, SnowOtaku777 simply replied ‘Yes’.



[h2]What's Next?[/h2]

The team is deep in the jungle, working on Season 3. While we don’t have anything else to share right now, do keep your eyes peeled on our Forums Announcement, News, and Developer Blog Post pages for more information there!

You can also drop into Mike’s Q&A Dev Streams over on https://www.twitch.tv/lastepochgame every Friday at 3 pm PST, where you might get a sneak peek, or two, at some of the upcoming features to start theorizing about.

We can’t wait for you all to see what is coming! Until then, this has been Eterra Monthly; a report on the happenings and changes in the world of Last Epoch. Safe journeys through Eterra Travelers.[/p]