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Customizing How LMB Behaves

Our upcoming update, Patch 0.7.6, focuses on improving quality of life and addressing player feedback. Something we hadn't been ready to commit to being included in 0.7.6 at the time of the Patch Preview being posted was a change to the left mouse button ("LMB").

Currently, the LMB is used exclusively for movement so that characters will always respond intuitively to user input. We believe that this is a good choice to have for default behaviour. In Patch 0.7.6, we are implementing two alternative behaviours for the LMB.

The options which will be available are;
  • Move Only
  • Move or Break Destructible
  • Move or Attack




Each of the options available has its own skill art, so it is always clear which behaviour the LMB is currently using. The specific art being used in Patch 0.7.6 may be revised in future.



Thank you for the feedback we have received from you regarding LMB's behaviour - and please do let us know both how you feel about the two options being added in Patch 0.7.6, and how they feel after the patch is released and you've had a chance to test them.