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Beta 0.7.7b Release and Patch Notes

Hey Travelers!

We've just released a fix for several issues that have been reported in 0.7.7, and we're working on more, so keep the bug reports and feedback coming!

Missed the patch notes for 0.7.7? Read them here!

Skills
  • Drain Life’s Eternal Servitude node now allows 5 Wandering Spirits to remain active per point, and can have 3 points allocated (from 1).
    • The node previously did not have a cap, due to an oversight. Wandering Spirits is an instant cast skill, and so it can be cast while channeling Drain Life.
  • Drain Life’s Soul Bond node can have 2 points allocated (from 1).
  • Clarified that Lightning Blast cannot fork if you have taken Focal Blast on the relevant tooltips.


User Interface
  • Improved how the minimap reveal distance lines up with the edge of the minimap.
  • Improved the color and edges of buff and debuff icons.
  • Reduced the space between paragraphs in tooltips.


Bug Fixes
  • Fixed a bug where the entrance to the Ruined Coast for the Sapphire Tablet quest was blocked.
  • Fixed a cause of a large stutter while Holy Aura or Sigils of Hope is equipped.
  • Fixed a bug preventing cosmetic pets from showing in the cosmetics panel.
  • Fixed a bug that caused characters to not show up on the ladder.
  • Fixed some skills showing as having a skill tree when they haven’t been implemented yet.
  • Fixed a bug where Spirit Plague showed as being unlocked at 15 points into Acolyte. Defile is now shown, as intended.
  • Fixed a bug where the stats Forged Weapons (Sentinel minions) gained from your weapon was cumulative. The more weapons you summoned, the bigger than stats gained.
  • Fixed Ring of Shield’s Enduring Defense node not working.
  • Fixed a bug where the Mana Strike tree changes intended for 0.7.7 were not included by mistake.
  • Fixed location notifications having artifacts in their backgrounds.
  • Fixed a few typos.