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Patch Preview: Beta 0.8.1

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[h2]Summary[/h2]

Patch 0.8.1 introduces substantial updates to endgame content, our itemization, and elements of our user interface. As with all content patches, it also brings new polish to Last Epoch.


[h2]Highlights[/h2]

[h3]Endgame[/h3]




[h3]User Interface[/h3]




[h3]Items[/h3]

  • We are introducing powerful new skill level-raising affixes.
  • We are working on significant changes to defences.
  • We have reworked how affixes are distributed between prefixes and suffixes and which items they roll on.
  • This update introduces new, class-specific Relics.
  • Sceptres now have new 2d art, new 3d art, and new implicit properties.
  • Shields now have new 2d art, new 3d art, and new implicit properties.
  • We've updated all unique items implemented before Patch 0.7.7 (March 2020).



[h3]Skills[/h3]




[h3]Animations[/h3]

  • All animations used by non-transformed Primalists have been replaced or improved.
    • We plan to improve Werebear Form and Spriggan Form animations in future.
      • We are also exploring model improvements for these skills.



[h3]Level Design[/h3]

  • We've performed a pass on many zones to improve their appearance. These updates were concentrated on Chapter 5 and Chapter 3, but we've touched up other zones as well.
    • We haven't specifically posted about these, but you might have found a teaser.



[h2]Optimization[/h2]

  • Significantly optimized visual effects that appear around the character during skill usage.
    • While these are not the most significant contributors to poor performance, this is the first update to include work from a long-term project of ours to dramatically improve combat performance in Last Epoch. We will be gradually rolling out this optimization work to additional areas of the game across future updates.
  • Optimized the performance of outlines applied to enemies and allies on mouse-over.
    • They should also now look better.