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Last Epoch News

Patch Preview: Beta 0.8.1

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[h2]Summary[/h2]

Patch 0.8.1 introduces substantial updates to endgame content, our itemization, and elements of our user interface. As with all content patches, it also brings new polish to Last Epoch.


[h2]Highlights[/h2]

[h3]Endgame[/h3]




[h3]User Interface[/h3]




[h3]Items[/h3]

  • We are introducing powerful new skill level-raising affixes.
  • We are working on significant changes to defences.
  • We have reworked how affixes are distributed between prefixes and suffixes and which items they roll on.
  • This update introduces new, class-specific Relics.
  • Sceptres now have new 2d art, new 3d art, and new implicit properties.
  • Shields now have new 2d art, new 3d art, and new implicit properties.
  • We've updated all unique items implemented before Patch 0.7.7 (March 2020).



[h3]Skills[/h3]




[h3]Animations[/h3]

  • All animations used by non-transformed Primalists have been replaced or improved.
    • We plan to improve Werebear Form and Spriggan Form animations in future.
      • We are also exploring model improvements for these skills.



[h3]Level Design[/h3]

  • We've performed a pass on many zones to improve their appearance. These updates were concentrated on Chapter 5 and Chapter 3, but we've touched up other zones as well.
    • We haven't specifically posted about these, but you might have found a teaser.



[h2]Optimization[/h2]

  • Significantly optimized visual effects that appear around the character during skill usage.
    • While these are not the most significant contributors to poor performance, this is the first update to include work from a long-term project of ours to dramatically improve combat performance in Last Epoch. We will be gradually rolling out this optimization work to additional areas of the game across future updates.
  • Optimized the performance of outlines applied to enemies and allies on mouse-over.
    • They should also now look better.

Looking at a New Skill, Surge, Coming in Patch 0.8.1

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[h2]Looking at a New Skill, Surge, Coming in Patch 0.8.1[/h2]

In Patch 0.8.1 we’ll be removing the Mage skill Fire Shield. In the same update, we’ll be adding a new skill called Surge to the Spellblade’s arsenal. Let’s see what Surge is all about!



[h3]Surge[/h3]

Surge's tooltip



The skill art for Surge



[h3]Nodes on Surge’s Specialization Tree[/h3]



Holding down the Alt key while mousing-over Coldfront shows Tidal Wave's tooltip;

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Holding down the Alt key while mousing-over Conduit shows Static's tooltip;

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Holding down the Alt key while mousing-over Electropulse shows Lightning Blast's tooltip;

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We're Updating the Character Selection Screen in Patch 0.8.1!

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[h2]We're Updating the Character Selection Screen in Patch 0.8.1![/h2]

Starting in Patch 0.8.1, your characters will show their currently equipped gear when clicked on in the character selection screen! We’ll be releasing Patch 0.8.1 later this month.


Dual wielders represent!


This change should make it more convenient to tell your characters apart straight away, which will gradually get even easier as we continue to add additional 3d models for equipment.


Don’t they look amaging?


We plan to update the appearance of the character selection screen itself in a later update.

Another Phase 4 Item Approaches: Tooltip DPS!

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[h2]Another Phase 4 Item Approaches: Tooltip DPS![/h2]

One of the most commonly requested items from our Early Access Forecast, Tooltip DPS is coming soon to a video game near you! Today we’ve prepared a few early looks at our updated tooltips. In addition to incorporating more information into them, we’ve taken the opportunity to drastically improve the appearance of our skill tooltips.


We know that a lot of you like to Spin to Win™, so we’ll be focusing on Warpath.

Here’s a look at how Warpath’s tooltip is currently expected to be in Patch 0.8.1;




Been a while since you've played? Click here to see Warpath's tooltip as of 0.8d;

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Our new tooltips pack different pieces of information into seperate sections, which makes quickly scanning them to find a specific detail quicker and more convenient. We’ve also invested more time into their design to bring them up to the level of our item tooltips.

Sticking with Warpath, let’s hold down the Alt key in Patch 0.8.1;



Want another Patch 0.8d screenshot to compare? Here ya go;

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Just as is currently possible, in Patch 0.8.1 you’ll be able to hold down the Alt key to see more details that aren’t visible by default. This, too, should be clearer due to both our new tooltip layout as well as each relevant attribute showing by how much they increase your damage.

We hope you’re looking forward to Patch 0.8.1 as much as we are! ːsteamhappyː

New Year, New Patch, New Mods!

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New Year, New Patch, New Mods!


To start 2021 with a 💥, Patch 0.8.1 will introduce significant itemization changes!

Among these will be new modifiers which raise the maximum level of skills. These modifiers will be available on a range of item rarities.

Here are previews of an upcoming unique and a class-specific piece of rare gear;





Please note these are in the design phase and may be subject to additional balance passes.