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Server downtime - Tuesday 3rd March

Please be aware that from 7:00 CET on Tuesday 3rd March (10pm PDT, 3/2), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 5 hours.

Patch Notes:

*Some changes highlighted in an earlier post have been removed as they were found to have not been implemented as described. We will continue to keep players updated on any further changes.

New feature:

The Conqueror's City will be accessible as part of Season II's Campaign. Please note that March 3rd's Territory Wars will be conducted in "Drill Mode". This is to allow players an opportunity to try out the new mechanics for themselves. You can read about Drill Mode on the events page.

Ladder interactions in Maps:

In order to provide Warlords more flexibility on the battlefield, we have made lots of improvements and changes by adjusting the interaction logic of ladders in Siege Battles. Attackers and Defenders can both now interact with the siege ladders, whether that be building them or kicking them down, this means that Defenders can quickly get back to the city wall to defend their position, and attackers can also kick out the ladders after climbing the wall to stop the pursuit of enemy forces.

Open world:

The location of all members inside Freedom Unions (Player Houses) and Imperial Restorationists (NPC Houses) will be displayed on the open-world map and refreshed every 10 seconds.

Auction House Guidance Prices:

After reviewing transaction data, we've adjusted the guided price in the Auction House for some of the following items: Unit Kits, Schematics, Weapons and Equipment Sets.

Imperial Restorationists:

Added an exclamation mark for notifications of completion of Seasonal Stage quests within the Seasonal interface (main screen) and the Campaign interface.

Artillery:

Artillery running out of ammo would not only block allies' artillery projectiles but also their movement, so we have optimised this issue accordingly.
  • Deployed Artillery will now be destroyed automatically 30 seconds after they run out of ammo.
  • Optimised the quality filter in the Artillery Workshop to make it easier for Warlords to find the Artillery they are looking for, the categories are:
    • Normal, Well-Made, Optimal and Legendary
  • Changed the requirements for the Tutorial Quest where you build a Grapeshot Cannon, into requiring you needing to build any type of artillery.


Miscellaneous Bug Fixes:
  • Fixed a bug where the Trigger of victory counting quests did not take effect in "Steppe Wuqing (Field).
  • Fixed an incorrect city gate switch mark inside one of the buildings in "Siege of Eagle Pass (Expedition)".
  • Fixed a bug where house member's titles were not recycled after the players deleted their character.
  • Fixed a bug where Warlords couldn't join a House once they arrived to a new region by using Cross-Region Migration Tokens.
  • Fixed a bug where Warlords could operate their supply dump in the open world after using "Unit Management".
  • Fixed a bug with path finding when heading to "Ungverija' - Mount NPC", previously warlords would auto-path to the Watchman after choosing the vendor.
Please stay tuned to our Discord channel in case of any immediate server updates.