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Talisman: Digital 5th Edition News

Quality of Life Feature Update

[p]Hi Talisman fans! ːTalProToadː[/p][p]Recently, we put out our State of the Game Update for Talisman: Digital 5th Edition, where we outlined where we felt the game is currently at, and what our plans were for the immediate and far future. If you missed it, you can check it out here: [dynamiclink][/dynamiclink]In that update, we talked about our plan to roll out community-requested quality of life improvements for the base game, and today we’ve launched a patch for Talisman: Digital 5th Edition that includes some of those talked-about features![/p][h3]Card Description Text Size Toggle[/h3][p]Something that a number of players reported having issues with is the size of the text in the game on certain devices/screen resolutions. The biggest offender for this that we identified after looking at player feedback was the text that appears for card descriptions.[/p][p]For reference, the default text size for card descriptions currently looks like this:[/p][p][/p][p]Now, if you toggle on the newly added option for a larger card description text in the options menu, it’ll look like this:[/p][p][/p][p]We hope that this helps players on Steam Deck and similar devices, and while this does help with the biggest offender for small text, we’ll be keeping a close eye on future feedback on where else in the game you’d like us to improve readability of text![/p][p][/p][h3]Improving Board Visibility[/h3][p]Another quality of life change that was requested by the community on certain devices and screen sizes was for us to improve the visuals of the board itself.[/p][p]Previously, some players would report that the board looked ‘blurry’ or that it was hard to make out individual details in the artwork. For reference, this is what the board looked like in-game previously:[/p][p][/p][p][/p][p]And here is what it looks like in-game now, after some carefully balanced de-noising and de-hazing:[/p][p][/p][p][/p][p]If you boot up the game and take a look for yourself, we hope you see an improvement![/p][h3]Adding a ‘Traditional Dice’ Option[/h3][p]Are you someone who played a lot of Talisman: Digital Classic Edition? Based on our statistics about player numbers, it’s a safe assumption that you are![/p][p]Well, one of the biggest sticking points for veteran Talisman players that we noticed after launching Digital 5th Edition was this little icon here, on the die:[/p][p][/p][p]For anyone unaware, in the 4th Edition of Talisman, the Talisman logo was used to mark the ‘1’ result on the die. So players grew accustomed to seeing the Talisman logo and knowing that they’d just rolled a ‘1’.[/p][p]However, in the 5th Edition of Talisman, this was changed, so that the Talisman logo now represented a ‘6’ on the die. Confusion and a good handful of negative reviews and feedback were thrown our way at launch due to this, with some users claiming we’d not programmed the die correctly. [/p][p]And while the number of complaints and confusion has died down since launch, we know that some players still get caught out by the icon being on the die, which is why we’ve included a new option in this update, called ‘Traditional Dice’. Check it out in action:[/p][p][/p][p]Toggling on ‘Traditional Dice’ in the options menu swaps out your Talisman die with a traditional game die, with each side representing the number you’ve rolled with a number of pips.[/p][p]We’ve added this as a toggle-able option so that you can choose the style of die you’d prefer - so if you’ve been getting confused by the new die, we hope this’ll make playing Talisman: Digital 5th Edition a more enjoyable experience![/p][p][/p][hr][/hr][p][/p][p]Alongside this update, our small studio is continuing to work hard to make Talisman: Digital 5th Edition even better.[/p][p]We want this game to be the home for your classic favourite Talisman experiences and a place to experience exiting new ones too! That said, we need your input to guide our updates and improvements. So, if you want to help us make Talisman: Digital 5th Edition even better, you can help us with:[/p]
  • [p]Feedback: Share what you love or want to see - we’re listening in all the places we are online![/p]
  • [p]Bug reports: Help us fix issues faster by reporting them here on the Steam forums.[/p]
  • [p]Wishlist & reviews: Every wishlist or review here on Steam helps the game reach more players.[/p]
  • [p]Community polls & beta tests: Keep an eye out for our future feedback polls and surveys, and share them with your friends.[/p]
[p]Digitally and physically, Talisman is a game that has always been built on a community of awesome fans and we need all the help you can give to keep the adventures rolling! ːheartː[/p]

State of the Game Update

[p]Hi everyone! ːTalProToadː ːBlueTalismanː[/p][p]With the release of Alliances: Fate Beckons for Talisman: Digital 5th Edition, we’ve hit a pivotal point for the game - so we wanted to fill you in on where we’re currently at, what our plans are for the immediate and longer-term future and more.[/p][p]You can watch Tom talk through the full update in the video below:[/p][p][/p][previewyoutube][/previewyoutube][p]Want more information about the State of the Game update than what Tom talked though? You can read all about it in full below![/p][p][/p][hr][/hr][h3]Current State of the Game[/h3][p]First up, we want to talk about where the game is currently at, where we still want to improve and what we’re happy with.[/p][p]As we already mentioned, on July 10th we launched Alliances: Fate Beckons, the first 5th Edition exclusive expansion to come to Talisman: Digital 5th Edition. Adding an all-new cooperative game mode to Talisman for the first time, new mechanics, unique challenges and exciting features like the shared fate pool, was a massive undertaking for our team here at Nomad Games.[/p][p]Now that the expansion is out, we’re pleased to report that we’re quite happy with the reception it had! Particular praise was given to the tutorials, and the extensive beta testing period we took the expansion through clearly paid off, with very few technical issues/bugs being reported at launch. In fact, compared to the original launch of Talisman: Digital Classic Edition especially, the number of bugs and issues that players have reported in the first year of Talisman: Digital 5th Edition being available has been massively reduced.[/p][p]Before and after the launch of this expansion, we’ve been keeping a close eye on community feedback to get a gauge of what you all think of the base game too. With our Steam reviews dropping from ‘Mostly Positive’ to ‘Mixed’ when Alliances: Fate Beckons launched, it’s clear to us that there are still areas for improvement in the base game.[/p][p]With 2 remastered expansions and our first batch of remastered Classic characters released, we’ve also learned a lot from the porting process. First of all, we’ve learned how much the artwork being updated for each expansion takes up resources, time and slows down the development process - as much as 40% of the time and development spending for The Frostmarch Classic and The Reaper Classic was spent on artwork alone! With us being such a small studio too, we’ve only got so many hours our art team can possibly put into projects, so we’re taking them away from other work by having so much of their time taken by these Classic expansions, which isn’t ideal.[/p][p]With more remastered Classic expansions on the horizon (check out our Future Plans for the Game below if you want to know what’s coming next!), we’re therefore going to be taking a slightly different approach with remastered expansions going forward, with us porting over the 4th Edition expansions with the artwork closer matching the original 4th Edition style.[/p][p]We’ve got two main reasons for deciding to do this, the first being that it means we can bring you remastered 4th Edition expansions at a much quicker rate, and the second being that as we progress through the different Classic expansions as they were released, the artwork actually more closely matches the 5th Edition style we’re trying to emulate with our remastered artwork already.[/p][p]So overall, while we’re still keen to make improvements to Talisman: Digital 5th Edition to expand upon the core experience, we’re happy with how stable the game is overall, and the lessons we’ve learned over the past year of development since launch![/p][p][/p][hr][/hr][h3]Future Plans for the Game[/h3][p]Now this is the bit we know you’re all excited for, and we’ll go into further detail if you keep reading, but to summarise our current plans for those of you who just want the headlines, check out the list below![/p]
  • [p]We’re currently working on bringing Talisman: Digital 5th Edition to consoles.[/p]
  • [p]We’re releasing follow-up patches to Alliances: Fate Beckons soon.[/p]
  • [p]We’re finalising the most recent language updates.[/p]
  • [p]The next remastered Classic expansion is going to be The City Expansion.[/p]
  • [p]We’re also planning for The Dungeon Classic to be another one of the remastered expansions we bring across next.[/p]
  • [p]We’ve got another batch of 4th Edition characters we’ll be bringing over to Digital 5th Edition after those two expansions.[/p]
  • [p]We’re rethinking and simplifying how you access Talisman: Digital Classic Edition.[/p]
[p]That’s a whole heap of exciting news, so read on to find out more![/p][p][/p][h3]Talisman: Digital 5th Edition Console Ports[/h3][p]First of all, the news that many of you have been keenly waiting for - we are actively working on console versions of Talisman: Digital 5th Edition. We’re aiming to launch these ports in November of this year, and here’s what we can say as of right now:[/p]
  • [p]We’ve already ported over a basic version of the game to Nintendo Switch and we’re working on getting the game running on Xbox and PlayStation next.[/p]
  • [p]We’ve started the processes needed to get the game certified on each platform.[/p]
  • [p]So far, we’re pleased with how the game is performing on console - [/p]
  • [p]We’re still a while off being able to give a definitive release date, but we’re hoping to share details soon for all three platforms.[/p]
[p]We know you’re eager to get your hands on Talisman: Digital 5th Edition on console, because we’ve heard you ask for it - so thanks for your patience! [/p][p][/p][h3]Alliances Launch and Upcoming Patches[/h3][p]On July 10th, we launched Alliances: Fate Beckons, and the player feedback on the first 5th Edition exclusive expansion has been greatly appreciated so far![/p][p]Following on from that feedback, we’re already working on some quality of life improvements for the expansion that’ll improve the experience even more for players.[/p][p]We’re also working on a patch that will add a range of accessibility shortcuts - this is something the community have requested, and we’re going to be keeping a close eye on feedback on what other features players would like to see to improve accessibility in the future.[/p][p]So keep an eye out for these updates coming soon![/p][p][/p][h3]More Languages for Talisman: Digital 5th Edition[/h3][p]As part of the update for Alliances: Fate Beckons, we added two new languages to the game in beta, those being Russian and Simplified Chinese.[/p][p]We added support for these two languages as a beta, as we’re trying a new method of implementing translations that we’ve never used on any of our titles before - so before we marked them as ‘officially’ supported, we wanted feedback from native speakers on these translations.[/p][p]So far we’ve had great feedback from players, with a few issues arising that our team are looking at fixing - we’re hoping that this new method of adding translations to Talisman will mean that we can go on to support even more languages in the near future.[/p][p][/p][h3]More Remastered Classic Expansions[/h3][p]After we’ve finished developing and launching the console versions of Talisman: Digital 5th Edition, our plan is to return to remastering 4th Edition content - starting with The City Expansion.[/p][p]The corner expansions are some of the most commonly requested for us to bring into 5th Edition, so we hope you’re all excited to bring The City into the new edition of Talisman.[/p][p]After we release The City Classic, our plan is to release The Dungeon Classic, another much-requested corner expansion that adds a wide range of cards and another area to the base Talisman experience. One of the most commonly enabled expansions in Talisman: Digital Classic Edition, we’re confident that The Dungeon Classic will add even more to your next adventure.[/p][p][/p][h3]More Remastered Characters[/h3][p]Earlier this year, we released our first batch of remastered 4th Edition characters into Talisman: Digital 5th Edition. We’re planning on bringing more of your favourite Classic characters across to 5th Edition next year, with another character pack planned.[/p][p]We’re not quite ready to share who we’re bringing over next, but they’re some of the most played characters in Digital Classic Edition, so we hope you’re excited![/p][p][/p][h3]Talisman: Digital Classic Edition - Simplified[/h3][p]Back when we originally announced Talisman: Digital 5th Edition, we talked about how we’re working towards a future where there won’t be a need for Talisman: Digital Classic Edition anymore, where Talisman: Digital 5th Edition is the definitive digital Talisman experience for all players.[/p][p]Not only does this make sense from a player perspective (with one definitive version of Talisman to support on an easier-to-develop-for engine, we can ensure everyone has a great time playing Talisman), it also helps us maintain and grow the game in a sustainable way, allowing our small team to focus all our energy on making Talisman: Digital 5th Edition the best it can be, instead of splitting our efforts across two very different platforms. With an updated engine and unified codebase, we can develop features faster, fix issues more reliably, and deliver the kind of ongoing support and updates that players expect from a game in 2025 and beyond.[/p][p]We recently released the Talisman: Digital Classic Complete Collection here on Steam – a full bundle of the original 4th Edition digital game plus all DLC (49 items including base game, expansions and character packs). This means that we can still offer Talisman: Digital Classic Edition to new players who want the full 4th Edition experience as a complete package, without confusing the storefront or fragmenting the audience. By presenting it as a legacy bundle, we’re making it clear that Classic Edition is part of Talisman’s history—not its future. For players who grew up with the 4th Edition ruleset, or just want to explore how the game has evolved over time, the Complete Collection is a convenient, respectful way to preserve that chapter of Talisman.[/p][p]We intend to keep Classic Edition available on platforms like Steam and GOG as a legacy title, even as our focus shifts to Digital 5th Edition. This means die-hard fans can still play the old version, but all future development (new mechanics and expansions, remastered content and innovations) will live in Digital 5th Edition.[/p][hr][/hr][p]That’s it for our Talisman: Digital 5th Edition - State of the Game Update! We hope you’re looking forward to all the exciting Talisman goodness on the horizon, and if you want to keep up to date with all the big announcements as they happen, you can either sign up to our mailing list or follow us all our different social media channels![/p]

Accessibility Shortcut and Alliances: Fate Beckons QOL Update

[p]Hi Talisman fans! ːBlueTalismanː ːTalProToadː[/p][p]Last week, you might have seen us roll out a patch for Talisman: Digital 5th Edition, as a follow up to the Alliances: Fate Beckons release update we rolled out on July 10th.[/p][p]To expand on the patch notes we put out, we wanted to discuss a big part of the update we've rolled out based on community feedback and requests, which is Accessibility Shortcuts. We've included a list below of all the new shortcuts you can use in Talisman: Digital 5th Edition as part of this update, and we're keen to hear from you all on what other shortcuts and features you'd like to see us implement in the future - just let us know![/p][p][/p]
[p]Key Press[/p]
[p]In-Game Function[/p]
[p]Cursor Keys[/p]
[p]Navigate the UI[/p]
[p]Spacebar or Enter[/p]
[p]Select the highlighted item [/p]
[p]Backspace[/p]
[p]Cancel[/p]
[p]ESC key[/p]
[p]Show / hide the pause menu [/p]
[p]I or Tab[/p]
[p]Show / hide all inventories[/p]
[p]Number Keys 1-6[/p]
[p]Show / hide inventories for specific player[/p]
[p]Z[/p]
[p]Zoom in / out [/p]
[p]D[/p]
[p]Roll dice (if available) [/p]
[p]C[/p]
[p]Draw a card (if available) [/p]
[p]S[/p]
[p]Draw a spell (if available)[/p]
[p][/p][p]Alongside these shortcuts, we've also updated, fixed and changed a bunch of things in Talisman: Digital 5th Edition as part of this update - you can find the full patch notes for this update here:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]If you've not checked out the new Alliances: Fate Beckons expansion yet, you can find it here on Steam:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]And you can also watch the full playthrough of Trial 1 we did with the awesome guys over at The Talisman Tavern if you want an in-depth look at what you can expect in the expansion![/p][p][/p][previewyoutube][/previewyoutube][p]And as a final side note, we've kept a close eye on feedback and statistics for how many of you have been playing Alliances: Fate Beckons since launch, and we want to thank everyone who's picked up and played this new 5th Edition expansion.[/p][p]Your support means a lot to our small team! ːheartː[/p]

Update notes - August 6th 2025

A new update is live!

Thanks to everyone who pointed out issues since the Alliances release, it's much appreciated! Here's what's fixed in this update...

  • Allow the use of expansion characters (Frostmarch & Reaper) in Alliances games. Use the 'Characters ON' button for each expansion when setting up a game.
  • Banner of Resistance is now automatically used.
  • Fixed a crash related to the Swordsman's Parry ability.
  • Various text fixes.
  • Fixed the Change of Fealty spell being able to target 'fake' followers.
  • Fate pool value shows as red/green if it is lower/higher than the starting value.
  • Added the No Respawn house rule - prevents players/characters from returning to the game when killed.
  • Can now view cards held by villains that can carry cards.
  • Enabled the use of the cursor keys for UI navigation.
  • The Pickpocket villain wasn't dropping stolen objects when killed.
  • Fixed being able to cast a queued spell whilst on the Cursed Glade.
  • Fixed a missing Talisman on the Cursed Glade during setup for Trial 2.
  • Prevent players from casting spells during the Purchase card selection at the start of a Trial.
  • Fixed villains and enemies disappearing from the board if the player cancelled the Centaur's bow ability.

Alliances: Fate Beckons Expansion Out Now!

[p]Hi again, Talisman fans! ːBlueTalismanːːTalProToadː[/p][p]We’re pleased to announce that the Alliances: Fate Beckons expansion is now available to purchase and play in Talisman: Digital 5th Edition![/p][p][/p][previewyoutube][/previewyoutube][p]Adding a whole new cooperative game-mode to Talisman, Alliances: Fate Beckons tasks you with taking on a series of challenging Trials - unlocking new characters, foes and mysteries as you progress through your adventure. Either take control of a whole band of adventurers yourself, or team up with your friends and other players online to try and survive![/p][p]You can purchase Alliances: Fate Beckons now on Steam, with a 10% launch discount until July 17th: [/p][p][dynamiclink][/dynamiclink][/p][p]If you want to see this new expansion in action, our team are taking to our official Twitch channel at 1pm BST today alongside the cool folks from The Talisman Tavern to celebrate the launch - so make sure you tune in! We’ll also be giving away some Steam keys for Talisman: Digital 5th Edition, so it’s well worth coming and hanging out.[/p][p]Looking for the full patch notes for the Alliances update? We've got you covered - check them out below:[/p]
  • [p]Added the full Alliances: Fate Beckons expansion as DLC[/p]
  • [p]Added Russian language support in beta[/p]
  • [p]Added Simplified Chinese language support in beta[/p]
  • [p]Added a house rule to allow the host of an online game to control dropped-out players rather than them being controlled by AI players[/p]
  • [p]Fixed a crash that was sometimes caused by certain particle effects[/p]
  • [p]Various text fixes[/p]
  • [p]Fixed the 'Replace quest' house rule not synching for all players in an online game[/p]
  • [p]Fixed the Ranger's 'Ignore card draw' ability[/p]
[p]Want to share your thoughts on Alliances: Fate Beckons? Or looking for a brave party to join in your next Trail? You can join over 2000 Talisman: Digital 5th Edition fans over on our Discord.[/p][p]Oh, and in case you’ve not picked up Talisman: Digital 5th Edition yet, we’re celebrating the launch of Alliances: Fate Beckons with a special week-long sale here on Steam, and you can grab our base game + Alliances bundle to get everything you need to experience this unique co-op adventure.[/p][p][dynamiclink][/dynamiclink]And if you're after the complete 5th Edition package (including the Talisman: Digital 5th Edition Official Soundtrack we just launched today!) we've put together the Talisman: Digital 5th Edition Complete Bundle, featuring all of the content we've released so far for the game.[/p][p][dynamiclink][/dynamiclink][/p][p]We hope you all enjoy this new expansion, and when you're not adventuring and want to keep up with everything Talisman: Digital 5th Edition, make sure you follow us on all the places we are online! [/p]