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  3. Talisman: Digital 5th Edition - 2nd Launch Hotfix

Talisman: Digital 5th Edition - 2nd Launch Hotfix

Hi Talisman players! ːBlueTalismanːːTalProToadː

We've just released our second hotfix for Talisman: Digital 5th Edition, with one major change, and some very important fixes.

In this update, we've adjusted how the dice behave, to bring them more in-line with the experience players expect from the current version of Talisman: Digital Classic Edition. So, dice are no longer pre-determined in offline games.

If you’ve followed the development process for Talisman: Digital 5th Edition, you’ll know that we stripped back the Talisman engine to the absolute bare-bones to build the game back up again. Part of stripping back the engine meant taking the dice system back to how it was when we originally launched Talisman: Digital Classic Edition, where the dice would be generated before a game started. A number of you raised this in reviews, so we've now updated the dice based on that feedback.

We’re also going to be looking at other ways we can give players more options when it comes to dice generation - but we'll share more about that soon!

You can find the full list of other fixes and changes below!
  • Fixed a crash that was occurring on some 64GB PCs.
  • Fixed an issue where you'd see blurry graphics when Windows DPI scaling was set to greater than 100%.
  • We've made some improvements to the board visuals, specifically by reducing the amount of bloom and the intensity of the guidelines on the board.
  • Fixed a crash that would occur when you transformed from the toad into another character
  • Fixed a crash/disconnect that was occurring in some online games
  • Fixed a glitch that would sometimes occur when the camera zooms out
  • We now show greyed-out game choices for AI/remote players

If you notice any other issues, please post them in the Bug Reports channel on the Steam forums!