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fpsVR News

fpsVR - 1.16

The fpsVR has been updated with the following changes:
  • Update to OpenVR SDK 1.12.5 (was 1.11.11)
  • The "Desktop Utilities" overlay coordinates are now calculated by using the position of the headset at the moment the dashboard is opened (and not by position of the Valve desktop overlay). This should solve some issues, both existing and possible in the future (in case Valve makes any adjustments to its overlays).


fpsVR - 1.15

The fpsVR has been updated with the following changes:
  • Added temperature display support for the main Intel processors from the Comet Lake family (i3/i5/i7/i9 10XXX/K/KF) as well as processors from other families. After this update, when fpsVR is launched for the first time, Steam may require elevated rights to complete the update, to replace files of the CPU temperature polling service.
  • Added button "Detect Resolution" on the tab "Basic". Which leads to a page where a detected real resolution is displayed (In the process of determining the current resolution, a lag may be observed, this is normal, unfortunately, no other way to get the current rendering resolution without lag)
  • Improved logic for detecting changes in batteries status of controllers and their roles.
  • Added experimental feature: Vive Wireless Adapter temperature (see option on tab "Overlays" in the settings)
  • Added Create_fpsVR_Report.exe for troubleshooting purposes, collects all the necessary logs into the fpsVR_Report.zip archive
  • An attempt to fix "System.Runtime.InteropServices.ExternalException" error. Which sometimes happens to some users (an error report is generated without interrupting the application)
  • Added the "Recenter" button on the "Play Space" tab, which allows you to shift the center (attention: the boundaries for WMR / Oculus and others not native boundary systems to SteamVR will not be shifted).
  • Other minor fixes and changes.


fpsVR update

The fpsVR has been updated with the following changes:
  • The issue described here is fixed
    The version of the app remains the same.

fpsVR - 1.14.4

The fpsVR has been updated with the following changes:
  • Fixed a bug where cable tracking feature might not work correctly while VR headset is not used and is in a static position.
  • Fixed incorrect fpsVR behavior when changing running VR applications quickly, as a result of which the display name of the VR application did not change.

fpsVR - 1.14.3

The fpsVR has been updated with the following changes:
  • A minor issue has been fixed, which under certain conditions may lead to skipping the first overlay rendering cycle (with the generation of an error report).
  • Fixed: fpsVR window on the desktop did not open when double-clicking on the fpsVR icon in the Windows tray.