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Free Alpha for Beta Testers & Combat system 2.0 & Big progress

This is a part of Indiegogo update which we are posting here for our Steam community to make sure you don't miss it. You can read full update in the updates section.


First of all, we are pleased to announce that you have now become apart of the recipients for the most extensive set of awards in VALHALL's development. As such, we would like to congratulate you on your perseverance and dedication to this community and its development.

A full list of awards can be found below:
  • Owners of the $15 perk - Weapon Chest;
  • Owners of the 25$ perk - Bronze Chest;
  • Owners of the 35$ perk - Silver Chest;
  • Owners of the 50$ perk - extra Beta key + Early Access & Full game;
  • Owners of the 55$ perk - Golden Chest;
  • Owners of the 60$ perk - 3 Bronze Chests;
  • Owners of the 75$ perk - Golden Chest + Silver Chest;
  • Owners of the 99$ perk - Runes Chest;
  • Owners of the 130$ perk - 5 Silver Chests;
  • Owners of the 255$ perk - extra Armor set of your choice + Runes Chest;
  • Owners of the 550$ perk - extra Armor set of your choice + 5 Silver Chests + Golden Chest.
  • Owners of the 1000$ perk - extra Armor sets of your choice + 6 Silver Chests + 2 Golden chests
And that's not all! As we move forward with development and approach the release of the Beta, we are very frequently urged to launch any build of VALHALL, regardless of its flaws of playable state.

We fully understand your wishes to make sure that VALHALL exists beyond the pages of Steam and Indiegogo and comes to working fruition, as accessible on your own computers.

Below is just a fraction of the sorts of comments we have received on this topic:



We only want to publicly release VALHALL when it is ready, and we have always envisaged this to be when the game is in a well rounded and well polished state. Not rushed one.

However, we found a way to satisfy the desire of the backers to touch the game as soon as possible, while maintaining our position.

So, heeding to the requests of a part of the community who really wants to make sure in the reality of VALHALL we would like to present a gift that is more valuable for them than anything we have presented to date.

We are launching Alpha under NDA!



After 15 days, the exact date of Alpha will be announced, which won't be started farther than 3 weeks from that announcement. No bets this time, only the date.

The launch of the Alpha will help you to understand how VALHALL looks. As we have seen from the comments and the questions that frequently arise, many people don't have a complete picture about the game. We want to fix that.

"Which combat system - Chivalry or For Honor" has been perhaps the most frequently asked question on this topic. Rest assured that all the uncertainty regarding this will be dispelled in the very near future.

The current Beta delay is all about the combat system we want VALHALL to have in a right state for a public release. In the old blogs, we have already told it is Chivalry type and showed the combat 1.0 we had with bugs. We want to launch Beta only with the combat system 2.0.



Can it be longer? - Yes, this is a teaser and we will show a gameplay video about 10 minutes long!

It will give you an understanding of why we decided to delay the Beta, and why it’s worth to wait. In this video we will show the new combat system in depth.

It will be published 1 day before the Alpha launch.

As for the Alpha, everyone who has a key for the Beta will gain access to the Alpha absolutely free, despite it never being included in any Perk.

To gain access, all you will need to do is enter an additional password in the Steam game properties and the download will start. We will send it 1 day before launch.

And a very important moment, friends, please take this into account seriously. If you would prefer to experience the game as it is intended, and have a much better first impression, then we would encourage you to wait for the Beta. We didn't plan to run the public Alpha test because its build contains certain flaws which can influence on your experience of the game, uses the old combat system of build from previous Summer, all of which is being worked on and overhauled at the moment. This build also doesn't contain some elements, which will be listed with the Alpha launch.

As we mentioned, above we would like to introduce VALHALL to the world in a state which we are proud of, and the shortcomings of the Alpha lead us to restrict the use of game content online during on the network, namely the presence of NDA for Alpha.

And once again, NDA applies only to the Alpha.

For Beta, without any change - no restrictions and no NDA!

In order to ensure proper matchmaking, Alpha will be launched according to a certain schedule. It will be published along in the next update with the date announcement.

Besides, the launch of Alpha will probably have a positive effect on the growth in the number of bakers, which means more server hours for playing Beta already on the start.


There are things we prefer to keep for Wow-effect, but also it is important for us to keep you informed about the progress, so here is some of it.

Do you remember these guys from the trailer?



Also remember what we said in the last updates about the game course.Here is one you will meet in the game.



Also, the bow you voted in the short poll has been finished.




We have recently received a number of questions concerning to the future price of the game at the time of its Early Access release on Steam.

The price will be set at $29.99 USD in Early Access. This will be the base price on Steam (for the US). As you know, there is a system of regional coefficients for international prices, and therefore the cost of VALHALL will be adjusted per region.

The development of the game is almost entirely funded by the money raised from the crowdfunding campaign. Accordingly, the more funds we receive, the more human resources we are able to attract which directly affects the rate of development.

Rewarding our backers with in-game items as a bonuses is a way to thank you and create boost that help us increase the number of supporters as well.

That's why you currently have the best deal available, but also to receive a huge number of bonuses and even 1 extra key.

There will different categories of Early backers depending on the period of purchase for the future postrelease bonuses.

For us this is an opportunity to develop and release the game in a better state, and for you it is an opportunity to make very profitable acquisitions.

It is time to summarize the results of the latest community poll regarding arrow camera tracking. The overwhelming majority, precisely 81% voted for removal of this feature due to reasons which were published with the last update.

Many thanks to all who voted for your opinion! Arrow camera tracking was removed.

Many thanks once again to the help of our amazing community, the VALHALL Steam page has already been almost completely translated into 6 languages and more are in process. You can meet our amazing translators through this link: https://discord.gg/MC4VX3b
Thank you. Your support and words of encouragement mean the world to us at Blackrose Arts.

Your involvement, dedication and support of this development has been truly sensational, and we cherish our close, family like connection with all of you.

This will not be lost after the release. The future of VALHALL is largely built from your dedication and commitment to our community and the amazing nature of the friendships and relationships developed are precisely thanks to “You”, all those who support us right now.

We would like to foster the unique interactions that arise daily. From time to time we will be hosting special offers and events that we will not forget to include you in.

Without all of you, VALHALL would be impossible.

Blackrose Arts