Multiplayer branch merged & Pre-Beta 0.5.0
[h3]Greetings, Vikings![/h3]
[h3]Pre-Beta 0.5.0:[/h3]
[h3]Patch note:[/h3]
[h3]Known issues:[/h3]
[h3]The next patches bring:[/h3]
Skål!
Blackrose Arts
[h3]Pre-Beta 0.5.0:[/h3]
[h3]Patch note:[/h3]
- Merged multiplayer branch with the default.
Now you can join Deathmatch servers without switching to public test branch. - North America and Oceania servers are live now too.
- Added diverse cries playing on characters death.
- Added block impact particle spawn for new parring system.
- Fixed loading not showing up.
- Improved rain VFX. View became clearer.
- Improved optimization.
[h3]Known issues:[/h3]
- Lightning strike shockwave which should throw player has no impulse and no sound.
Normally lightning strike brings not death only but also damage by a blast wave in area around it. - In rare cases game client can crash at the moment of character death.
- Dead bodies disappear fast after death.
- Timings of the new parring.
- Dead player collision interferes movement.
- Pickup from Dual Wield to Shield and vice versa doesn't work.
[h3]The next patches bring:[/h3]
- Weapon customization system.
- Maze.
- Normal settings for audio and binding.
- Parring improvements.
- Archery.
- Other additions and bug fixes.
Skål!
Blackrose Arts