Battle Royale & Pre-Beta 0.4.3
[h3]Hello Vikings![/h3]
[h3]Multiplayer[/h3]
We have moved servers to the new machines, more powerful than we had during September and earlier tests.
Now we are finalizing preparations and will announce the start of multiplayer testing in the next update.
The first game mode is Deathmatch.
[h3]Battle Royale[/h3]
This was the initial concept of the game. We have always wanted and will bring much more to VALHALL. The game is a blend of multiple genres with Viking realism and Norse mythology, not one game mode.
However, we listened to your recent feedback and realized that BR is what most of you want from the game in the first place.
As promised earlier, BR is being upgraded, the concept of the ultimate battlefield with 4 different parts and a central arena remains, but this is a new level of immersion and gameplay. These parts are not just different seasons where you could run during Alpha tests, each part is a biome with its own atmosphere, villages and obstacles.

In the next updates there will be more details what else is new in it. Beginning with Deathmatch tests will help us to fix the issues and improve the netcode to go further.
[h3]Patch - Pre-Beta 0.4.3[/h3]
A new patch has arrived.
By the way, new modular shields are being prepared for the weapon customization system.
In VALHALL they block all the time, not just when you press block button. If you are standing, walking or running with a shield, it blocks the hit all the time.


The bug that prevented character from moving was fixed earlier, but if you were a tester before, you may need to delete VALHALL folder C:|Users|*YourName*|AppData|Local|VALHALL and start the game again.
We know this launch has been a letdown for many of you, and we are working to show changes with the next steps.
Skål!
Blackrose Arts
[h3]Multiplayer[/h3]
We have moved servers to the new machines, more powerful than we had during September and earlier tests.
Now we are finalizing preparations and will announce the start of multiplayer testing in the next update.
The first game mode is Deathmatch.
[h3]Battle Royale[/h3]
This was the initial concept of the game. We have always wanted and will bring much more to VALHALL. The game is a blend of multiple genres with Viking realism and Norse mythology, not one game mode.
However, we listened to your recent feedback and realized that BR is what most of you want from the game in the first place.
As promised earlier, BR is being upgraded, the concept of the ultimate battlefield with 4 different parts and a central arena remains, but this is a new level of immersion and gameplay. These parts are not just different seasons where you could run during Alpha tests, each part is a biome with its own atmosphere, villages and obstacles.

In the next updates there will be more details what else is new in it. Beginning with Deathmatch tests will help us to fix the issues and improve the netcode to go further.
[h3]Patch - Pre-Beta 0.4.3[/h3]
A new patch has arrived.
- All known crashes are fixed. If you still encounter one, please let us know the details here.
- Fixed weapon stops attacking after pressing certain buttons. Now if you can't attack it means you just don't have enough stamina or hammer charges.
- Fixed the hammer not playing sound on thrown hit.
- Increased attack speed.
- Increased the minimum distance between characters.
- Removed shields due to a critical bug, they will be fixed in the next update.
By the way, new modular shields are being prepared for the weapon customization system.
In VALHALL they block all the time, not just when you press block button. If you are standing, walking or running with a shield, it blocks the hit all the time.


The bug that prevented character from moving was fixed earlier, but if you were a tester before, you may need to delete VALHALL folder C:|Users|*YourName*|AppData|Local|VALHALL and start the game again.
We know this launch has been a letdown for many of you, and we are working to show changes with the next steps.
Skål!
Blackrose Arts