Multiplayer test & Pre-Beta 0.4.5
[h3]Hello Vikings![/h3]
[h3]Multiplayer test[/h3]
Today we added the option to try PvP through a separate branch while we finish the preparations mentioned earlier.
In the next updates, new server regions and other aspects of Deathmatch will arrive. With major multiplayer bugs fixed, it will be merged into the default branch.
Currently, each time you respawn you have a different weapon. Press 1 or 2 to equip. If your character receives a shield, key 1 will equip one-handed and 2 - shield.
To join now, you need to select the public test environment branch in your Steam game settings here:

Right click on VALHALL in your Steam library, click "Properties". Then go to "Betas" and select "publictestenvironment" from the list. Steam will download the branch for multiplayer testing. If you want to revert to a single, select the default branch in the properties. This is a temporary measure.
[h3]Pre-Beta 0.4.5[/h3]
[h3]Known issues:[/h3]
[h3]The closest patches bring:
[/h3]
Keep an eye at those next updates, we will share more details on coming BR there.
Skål!
Blackrose Arts
[h3]Multiplayer test[/h3]
Today we added the option to try PvP through a separate branch while we finish the preparations mentioned earlier.
In the next updates, new server regions and other aspects of Deathmatch will arrive. With major multiplayer bugs fixed, it will be merged into the default branch.
Currently, each time you respawn you have a different weapon. Press 1 or 2 to equip. If your character receives a shield, key 1 will equip one-handed and 2 - shield.
To join now, you need to select the public test environment branch in your Steam game settings here:

Right click on VALHALL in your Steam library, click "Properties". Then go to "Betas" and select "publictestenvironment" from the list. Steam will download the branch for multiplayer testing. If you want to revert to a single, select the default branch in the properties. This is a temporary measure.
[h3]Pre-Beta 0.4.5[/h3]
- Added multiplayer.
You can fight other players now. - Added lightning strike.
Is Thor not in the mood or just accidental deaths? - Fixed network stuttering.
During the September tests, there were occasional lags in movement. Now if you run into one, it is a ping issue. - Fixed ragdoll replication.
It doesn't explode on death anymore. - Fixed respawn with low health and stamina.
Character respawns with everything full now. - Fixed respawn without visible body part.
Sorry, no playable ghosts. - Adjusted movement speed.
Slowed down walking and running to provide players with a better PvP experience.
[h3]Known issues:[/h3]
- Ping. The new servers we mentioned earlier are not yet included in this build.
The current test server is hosted in the EU region. It will be replaced with regional servers in one of the next updates. First servers are in NA, EU, and OCE - based on Steam statistics about current players. Other regions will be added later too. - Block in some cases misses hit.
- Slowed stamina regeneration.
- Spawn outside the map.
If you encounter this issue, you need to re-join the match through the main menu. - Lightning strike shockwave which should throw player has no impulse.
Normally lightning strike brings not death only but also damage by a blast wave in area around it. - Weapons fall through the ground when drop.
- Dead bodies disappear fast after death.
- Attack by a shield in the left hand doesn't cause damage.
Hotkey is mouse wheel scroll down. - Placed around the map weapon doesn't respawn.
[h3]The closest patches bring:
[/h3]
- Scoring, kill feed and other Deathmatch aspects.
- Region select. Servers in NA, EU and OCE. Other regions will be added later.
- Voice chat and hub.
- New combat features and improvements.
Keep an eye at those next updates, we will share more details on coming BR there.
Skål!
Blackrose Arts