1. VALHALL: Harbinger
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  3. Post-Update Fixes & Improvements

Post-Update Fixes & Improvements

Greetings!

This patch follows up on the previous update, addressing its combat related bug fixes and improvements.

  • Fixed incorrect attack angle during basic attacks in some cases.

  • Fixed click attacks not queuing in certain cases, which caused frustration.

  • Fixed double attacks for directional combat type.

  • Fixed queued attack not starting after a clash sometimes.

  • Slowed down overall combat slightly, especially the speed of stabs.

  • Updated physics to make actions more stable and authentic.

  • Slightly increased stamina regeneration speed.

  • Improved shield mechanics and added the attack queuing feature for it.

  • Further increased distance from bot enemies.

  • Fixed directional cursor not appearing when switching through the new tab.

  • Fixed hit markers being visible from hits by hired warriors.

  • Fixed some effects being visible for clients when experienced by the host.

  • Adjusted turn caps during attacks for smoothness.

  • Made character scream less often during fights.

  • Made it possible to dodge in the direction of the ASD button using the Spacebar, while still allowing jumping when moving forward.

  • Enabled auto targeting by default, with the option to toggle it in the control settings.

  • Made it possible to enter stance mode during an ongoing basic attack.

At the end of the month we will have an update focused on new content!

Skål!
Blackrose Arts