Development Log #19 – Building Alchemic Cutie’s world with Tiled
Note: This content was originally posted to alchemiccutie.com
Hey there Cutie Club!
Today our lead programmer Thomas Cashman is taking a look at Tiled and how the tool is used to build Alchemic Cutie’s Wimba Island. The tool itself is open-source and developed by @Thorbjørn. If you ever wondered what it takes to build a videogame world, or you just want to take a peek behind the curtains of Wimba Island, this will surely be an interesting video for you.
[previewyoutube][/previewyoutube]
What’s next?
Alchemic Cutie’s team continues to work towards content completion, which believe it or not is not far away… so stay tuned!
Hey there Cutie Club!
Today our lead programmer Thomas Cashman is taking a look at Tiled and how the tool is used to build Alchemic Cutie’s Wimba Island. The tool itself is open-source and developed by @Thorbjørn. If you ever wondered what it takes to build a videogame world, or you just want to take a peek behind the curtains of Wimba Island, this will surely be an interesting video for you.
[previewyoutube][/previewyoutube]
What’s next?
Alchemic Cutie’s team continues to work towards content completion, which believe it or not is not far away… so stay tuned!