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DevTestBranch Version Update : 0.6.2.1-devtest 2

DevTestBranch Version Update : 0.6.2.1-devtest 2

Bug Fixes

  • Fixed: Vehicles floating or bouncing into the air after using the carjack.
  • Fixed: Suitcases, cabinets, etc., leaving a ghost mesh after interaction.
  • Fixed: Fish pond material bug.
  • Fixed: Minigun unable to fire when pressing "R".
  • Fixed: Metal shelf in Whitehouse garage always spawning in the same location and not saving.
  • Fixed: Stair collision at James' house causing James to get stuck while doing his quest.
  • Fixed: Big Caravan's internal item and attachment detection box was too small (previously used data from the smaller trailer, causing items inside to float or detach).
  • Fixed: Big Caravan material bugs.
  • Fixed: Firewood storage amount text not updating after reloading the save game.
  • Fixed: Towing the caravan/trailer for the first time caused it to float or rotate tilted upward.


Features
  • Seeder Behavior Update: The Seeder's behavior is now functional with a new "teleport" ability. During a fight, after hitting its weak point and it starts cloaking, the Seeder will teleport to another location within its territory.
  • Added some new sound effects for Seeder.