New Patch Update : coop_test_branch 0.7.0.5b
[h3]Environment[/h3]
- [p]Playable Area Update[/p][p]
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- [p]Fixed : an issue where players could get stuck and unable to exit certain UI menus, including the Crafting Menu.[/p]
- [p]Fixed : a bug preventing the ESC key from closing the Time Advance interface while active.[/p]
- [p]Fixed : an issue where held weapons or items were still visible when eating or drinking.[/p]
- [p]Fixed : inconsistent UI input behavior when pressing the Back button.[/p]
- [p]Fixed : an issue preventing some consumable items (such as Berries and Broccoli) from being used, dropped, or consumed properly.[/p]
- [p]Fixed : a bug where cancelling crafting with ESC at the Workbench didn’t stop the progress bar.[/p]
- [p]Fixed : desynchronized infected sound effects.[/p]
- [p]Fixed : a collision issue that could cause the player to fall through surfaces when modifying weapons (e.g., on rooftops).[/p]
- [p]Fixed : a visual glitch where clients briefly saw a grey cube flash when approaching items.[/p]
- [p]Increased the item drop rate for loot found in forest areas.[/p]
- [p]You can now close the Inventory using keys such as E, Tab, or I.[/p]
- [p]Added an outline highlight effect to all carryable and interactable objects.[/p]
- [p]Carts are now available to craft and use for transporting items and resources.[/p][p]
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- [p]Home Decorations are now available to craft, including items like fireplaces, firewood storage, and more.[/p][p]
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- [p]Added new carryable decorative items.[/p][p]
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- [p]Removed unused foliage meshes and actors that still existed in the scene.[/p]
- [p]Refined and smoothed IK hand animations.[/p]
- [p]Adjusted IK positioning while walking[/p]
- [p]Implemented an initial save state for when a player is carrying an object[/p]