1. Mist Survival
  2. News
  3. New Build Update (Test Branch) – v0.7.0.13b

New Build Update (Test Branch) – v0.7.0.13b

[p]*This update is available on the coop_test_branch.[/p][p][/p][h3]New Patch Update : 0.7.0.13b[/h3][p][/p][p]Hello everyone, [/p][p]Here’s the latest patch update for the coop_test_branch (v0.7.0.13b). Details below 👇[/p][p][/p][h3]Environments[/h3]
  • [p]Zone 0 - Playable Area Update[/p][p][/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed : an issue where the game could get stuck on the pause screen if you pressed Esc too quickly after saving.[/p]
  • [p]Fixed an issue where some furniture actors (movable objects and decorative props) did not appear correctly after loading a save.[/p]
[p][/p][h3]Features[/h3]
  • [p]Added : undriveable cars to all locations in Zone 0, and all of them are now lootable.[/p][p](Engine and wheel dismantling are not available yet and will be added in the next patch.)[/p]
  • [p]Collectibles and key items system are now implemented and available.[/p][p][/p]
  • [p]Added : an example key item (V.I.R.A Medic Card) for testing purposes.[/p][p][/p]
  • [p]Added : some new decorative props (including chairs).[/p]
  • [p]Added : Seeker Nests to various locations (currently placeholders). Full functionality will be implemented in the next patch.[/p]
  • [p]Added : chairs and placed them across most of Zone 0.[/p][p](Full functionality will be added in a future update. For now, they can only be moved.)[/p]
  • [p]Improved interactivity for buildings and shelters.[/p][p]All interior objects are now interactable, and electricity support (generator mechanics) has been added to these structures. (More features and interactions will be implemented for these buildings in future updates)[/p][p][/p][p][/p][p][/p][p][/p][p][/p]