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New Build Update (Test Branch) – v0.7.0.14b

[p]*This update is available on the coop_test_branch.[/p][p][/p][h3]New Patch Update : 0.7.0.14b[/h3][p][/p][p]Hello everyone, [/p][p]Here’s the latest patch update for the coop_test_branch (v0.7.0.14b). Details below 👇[/p][p][/p][h3]Environments[/h3]
  • [p]Zone 0 - Playable Area Update [/p]
    1. [p]Orange: Areas where interactive objects have been added, but loot is not implemented yet.[/p]
    2. [p]Purple: Newly added shelters or buildings with fully functional interactive objects.[/p]
    3. [p]Blue: Stage 2 infected spawn locations.[/p]
    [p][/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed : save-related issue.[/p]
  • [p]Fixed : an issue where some UI buttons were not displayed correctly.[/p]
[p][/p][h3]Features[/h3]
  • [p]Movement keybindings, Melee Atk and NPC command keybindings are now available. Keyboard and mouse keybindings are now fully functional.[/p][p][/p]
  • [p]Added functional Alien Poles and Nests.[/p][p][/p]
  • [p]Added Infected Stage 2:[/p]
    • [p]Stage 2 infected are no longer afraid of sunlight and can roam outdoors.[/p]
    • [p]They are faster and have higher HP.[/p]
    [p][/p]
  • [p]Added more interactable objects and storage, including container doors, and the jukebox (jukebox functionality will be added in a future update, it can only be collected for now).[/p][p][/p][p][/p]
  • [p]Expanded interactions for potential shelters and buildings, with full interaction support for interior objects, including lights and generators.[/p][p][/p][p][/p][p][/p][p][/p]
[h3]Work In Progress [/h3][p][/p][p]At the moment, there are around 10 core systems left to bring back to feature parity with the old build.
I’m pushing to get these done as soon as possible.[/p][p]Two systems will likely need to be rewritten due to their foundations not being solid enough:
the Quest system and the Trailer/Caravan system.

These will continue to be developed after 0.7.0 is available on the test branch.[/p][p]In development for the next patch:[/p]
  • [p]Conversation system[/p]
  • [p]Trade system[/p][p][/p]
[p][/p]