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  3. New Version Update 0.2.1.1

New Version Update 0.2.1.1

New Version Update 0.2.1.1
Changes
  • Car Physic Change. Copy from old car (The red one)



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New Version Update 0.2.1




New System Add
  • Hostage respawn : If your survivors NPC are gone you can rescue them again from Bandit camp.


Changes
  • Bear spawn rate decrease
  • Car light brightness increase
  • New Car Physics : (still try to find the way to fix this properly)




  • Somtime Arrows dissapers (Tactical Quiver 3rd slot bug)
  • Dupplicate arrows (Tactical quiver 3rd slot bug)
  • Dupplicate arrows (2 quivers, One quiver full of arrows another one empty. then spam click add arrow from both quiver)
  • Ai task assign not wotk
  • Disappearing chickens (bobby) after enter/leave mine level
  • Character float after destroyed Wooden wall (ladder)
  • NPC Survivors Dissappering After leave Mine Level
  • Craft Leather bug, Have 1 dry animal hide then X amount of raw animalhide. You can make more than 8 leather from only 1 dry one.
  • Intro Grammar fixed
  • Tutorial Grammar fixed
  • Rabbit wrong icon, descriptions fixed
  • Potato icon blank (Burn status)
  • Trunk Typo (sedan car)


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PROGRESS UPDATE


Hello guys,

First, sorry for late fixed/updates

i just signed agreement with 'new level designer (1 year contract) ' So, In the past two week i spent my time talking and planing with Artists, Level designer about upgrade game visual. i decided to Re-Create the whole map level, environment and replace some placeholder 3D assets.This is a long-term plan working along with my main work. i'll try to update you guys every 1 or 2 week about the progression.

Example of visual upgrade
  • Change the whole map level design and environment
  • Re Create Survivor NPC (animations change, new animations, new concept art and costume)
  • Replacing some 3D assets (place holder)
  • Replacing player animation (Guns)
  • UI improvement


WIP Task
  • Pickup truck : re - create new model
  • Tank Infected : Animate state