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Mist Survival - Development Roadmap

Hello everyone and welcome to the latest updated roadmap for the game. I am hoping this will give you all an idea of where development is being focused and my plans through to the end of 2018:

#Game version : 0.1.x

This version is all about bug fixing and getting the various gameplay mechanics balanced. I won’t be adding any new content for this version as I want to ensure the game as it stands provides a solid foundation as I move forward. Of course this does not mean everything will be set in stone during this version but it is the primary focus.

#Game version : 0.2.x

This version is where new gameplay mechanics and new content will be added. To give you an example of upcoming content this version of the game will introduce the mining mechanic as well as two new breeds of infected, the ‘Berserker’ and the ‘Tank’.
In short I’ll be bringing in the following additional content throughout this phase of development:

  • New map location : To include a mine
  • New gameplay mechanic : Fully functional mining system
  • Additional craftable items: New tools, survival equipment and craftable building parts
  • A new weapon type: The hunting rifle
  • New infected: The ‘Berserker’ and the ‘Tank’.


#Game version : 0.3.x

This version will focus heavily on advancing the survival systems and adding gameplay variety with the addition of new fauna types, along with the addition of a farming element:

  • New wildlife: Deer and wolves
  • New gameplay mechanic: Fully functional fishing system
  • New gameplay mechanic: Fully functional crop system
  • New gameplay mechanic: Fully functional traps. To include fish and bear traps.