Progress Update
Hello everyone!
Since 0.4.1 patch, I am working on refactoring the code. Which is only a performance fix, So I haven't updated it yet.
And i plan to skip 0.4.2 patch to 0.5.0 instead. Right now i have more people working on resources overhaul, Which is about improving master materials, texture, lighting and making our own 3D assets to replace other placeholder assets.
So, 0.5.0 is the first major update and will take a lot of time, which i plan to release it around July 2021. ...I know it takes a long time, I will update you guys on my progress once a month until the patch is released.
Below is the part we are working on.
All new animation improvement, including a new "Heavy Attack" gameplay mechanic. While using melee weapon you can hold right click to active "Heavy Attack" stance, Which increases the attack power greatly with a single hit.
And 0.5.0 will come with Character dismemberment. You can use machete with Heave Attack stance to cut off the infected's head.



Some of the new assets we are working on









WIP lighting (Will be changed at release)



At first 0.5.0 release there will be 3 zones first, (Zone 1 is the old map)

Since 0.4.1 patch, I am working on refactoring the code. Which is only a performance fix, So I haven't updated it yet.
And i plan to skip 0.4.2 patch to 0.5.0 instead. Right now i have more people working on resources overhaul, Which is about improving master materials, texture, lighting and making our own 3D assets to replace other placeholder assets.
So, 0.5.0 is the first major update and will take a lot of time, which i plan to release it around July 2021. ...I know it takes a long time, I will update you guys on my progress once a month until the patch is released.
Below is the part we are working on.
Animations
All new animation improvement, including a new "Heavy Attack" gameplay mechanic. While using melee weapon you can hold right click to active "Heavy Attack" stance, Which increases the attack power greatly with a single hit.
And 0.5.0 will come with Character dismemberment. You can use machete with Heave Attack stance to cut off the infected's head.



System And Gameplay
- [h3]Multiple Language Support[/h3]
- [h3]Materials And Texture[/h3]
We are working on new master material overhaul, To support the functions and systems that will be added in the future such as snow and rain. - [h3]Some new gameplay update[/h3]
Pet System
[previewyoutube][/previewyoutube]
Car Tuning
[previewyoutube][/previewyoutube]
3D Models
Some of the new assets we are working on









Lighting
WIP lighting (Will be changed at release)



Map And Locations
At first 0.5.0 release there will be 3 zones first, (Zone 1 is the old map)

