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  3. Progress Update #2

Progress Update #2

Hello everyone!

Please check out monthly progress update below. :)

System And Gameplay
    Code Refactor
  • Code Refactor : Tree and foliage save logic
  • Code Refactor : Items spawner logic

    System Rework
  • Undrivable car : Players can get into the car
  • Undrivable car : New visual and texture improvement (WIP)
  • Undrivable car/ Drivable car : Add more points of interaction inside the car. (WIP)

    Dynamic Events
    The events will randomly occur at various points. Players will be able to hear sounds from a distance (such as a car crash, or a helicopter crash). Which some event, There will be mini-quests, such as rescuing survivors trapped in the car.

  • Dynamic event : Car crash site


    Pet
  • Pet update
  • Follow Player while running
  • Can Get in to the car with player
  • Status : Hunger, Thirst, Stamina
  • Feeding (* feeding animations still WIP, will change at release)







    Fishing
  • WIP Fishing system
    [previewyoutube][/previewyoutube]


Survivors NPC

Working on 2 new NPCs which each person has their own unique skills. And they will come with side-quests to unlocking more craft part, items and player skills.

  • Mechanic
    To customize some vehicles part you must have this NPC in your camp first.



  • Sword Maker
    Katana is the most powerful melee weapon in the game. Which can only be made from this NPC.



  • Work in progress 3D Models



Materials And Texture
  • Survivors NPC Texture Improvement











Map And Landscape
  • Landscape Rework
  • Road and route Rework

  • * Road texture still work in progress will change at release