Progress Update #2
Hello everyone!
Please check out monthly progress update below. :)
Working on 2 new NPCs which each person has their own unique skills. And they will come with side-quests to unlocking more craft part, items and player skills.
Please check out monthly progress update below. :)
System And Gameplay
-
Code Refactor
- Code Refactor : Tree and foliage save logic
- Code Refactor : Items spawner logic
System Rework - Undrivable car : Players can get into the car
- Undrivable car : New visual and texture improvement (WIP)
- Undrivable car/ Drivable car : Add more points of interaction inside the car. (WIP)
Dynamic Events
The events will randomly occur at various points. Players will be able to hear sounds from a distance (such as a car crash, or a helicopter crash). Which some event, There will be mini-quests, such as rescuing survivors trapped in the car. - Dynamic event : Car crash site
Pet - Pet update
- Follow Player while running
- Can Get in to the car with player
- Status : Hunger, Thirst, Stamina
- Feeding (* feeding animations still WIP, will change at release)
Fishing - WIP Fishing system
[previewyoutube][/previewyoutube]
Survivors NPC
Working on 2 new NPCs which each person has their own unique skills. And they will come with side-quests to unlocking more craft part, items and player skills.
- Mechanic
To customize some vehicles part you must have this NPC in your camp first. - Sword Maker
Katana is the most powerful melee weapon in the game. Which can only be made from this NPC. - Work in progress 3D Models
Materials And Texture
- Survivors NPC Texture Improvement
Map And Landscape
- Landscape Rework
- Road and route Rework
- * Road texture still work in progress will change at release