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  3. Hotfixes 0.6.0.2.3

Hotfixes 0.6.0.2.3


[h3]Performance Fixes[/h3]
  • Fixed: Resolved an error with the spawning and despawning of infected.
  • Fixed: Corrected a 'none reference' error in bandit target referencing (Player) during shooting.
  • Fixed: A critical error related to the spawning of furniture and props, including moveable and breakable items.
  • Disabled unused plugins
  • Reduced CPU workload from code optimization and texture


[h3]Bug fixes[/h3]
  • Fixed : Arm Protector not saving correctly.
  • Fixed : Flamethrower fuel not saving properly
  • Fixed : Cabin no longer vanishes after crafting.
  • Fixed : Tiki Torch issue where the light couldn't be turned off
  • Fixed : Can't harvest Fish. (Fish harvest UI is behide Main Inventory UI)
  • Couch in the white house can now be interacted with.
  • Generator Issue: Fixed a bug where players could turn on lights even when the generator was off.
  • Raincoat now fully protects inventory items from wetness damage.
  • Explosive Barrels: Resolved an issue where they were not causing damage to bandits.


[h3]Change[/h3]
  • Increase interior scene brightness


[h3]Features[/h3]
  • Added : New cabin models
  • Added : 3 different fireplaces to the 'Household Items' category. (For now, these can be crafted without using any materials.)
  • Added : Firewood storage to the 'Household Items' category.
  • Added : 'wake up' button for use during sleep.
  • New Building Category: 'Household Items'