Hotfixes 0.6.0.2.4
Hello everyone.
For additional bug fixes, they will be included in the 0.6.1 update. This update will not only address the issues but also bring in new content. I will try to make it in time by the end of this month. (Additionally, I may divide the update into intervals of 1 week each.)
[h3]Performance Fixes[/h3]
[h3]Bug fixes[/h3]
[h3]Work in progress[/h3]
For additional bug fixes, they will be included in the 0.6.1 update. This update will not only address the issues but also bring in new content. I will try to make it in time by the end of this month. (Additionally, I may divide the update into intervals of 1 week each.)
[h3]Performance Fixes[/h3]
- GPU Workload Reduction : Changed the reflection method to a cheaper one.
- Removed some minor objects and decals that are hard to see and non-essential, further streamlining performance.
[h3]Bug fixes[/h3]
- Fixed: Corrected the orientation issue with Cabin A's sample shape.
- Fixed: Resolved the issue of the missing Raincoat on game load.
- Fixed: Addressed the lack of infected spawning during mist events.
- Fixed: Fixed the duplication issue with Explosion Barrels and Propane tanks.
[h3]Work in progress[/h3]
- Z1_Sec1 (I might add more pictures by this evening)
- New Scott models Preview (Featuring changeable clothes and equipment in-game.)