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  3. New Version Update 0.6.1.2

New Version Update 0.6.1.2

Hello everyone,

** Update on Allies-NPCs: I'm still working on them, and they will be introduced in patch 0.6.2, with Scott being the first NPC added.

Please see the detailed list below for all the patch notes

[h3]Bug Fixes[/h3]
  • Fixed : 'Fat Render Warning' popup was hidden behind the Inventory UI.
  • Fixed : Resolved a bug in cart storage where storing logs beyond the maximum capacity caused them to disappear.
  • Fixed : Corrected an issue where the drag item icon remained hidden behind the inventory or slot UI.
  • Fixed : Propane tank gas were incorrectly updated upon loading the game.
  • Fixed : Resolved an issue where logs in Log Storage would vanish upon loading the game.
  • Fixed : Spear did no damage.
  • Fixed : Fish would not swim when dropped into the pond.
  • Fixed : Some dressers change direction when placed.
  • Fixed : Remove some floating static objects as reported.
  • Fixed : Using a shield or torch action would block melee attacks when carrying a melee weapon with a shield or torch
  • Fixed : inventory item info icon would disappear when the mouse hovered over an empty slot
  • Fixed : destroying custom building foundations or foundation quads could result in materials being lost through the ground.
  • Fixed : Infected can't walk/run upstairs.


[h3]Optimization[/h3]
  • Refactored world items handling to prevent lag and crashes when approaching a massive pile of items
  • Improved the initialization of items and furniture when starting a new game


[h3]Features[/h3]
  • Added : Pet Goggles
  • Pencils can now be crafted under Basic Craft -> Tools
  • Added : Quadbike tuning parts now include a Rack (for pets) and options for paint customization