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Mist Survival News

New Version Update 0.1.9.5, ( Progress update inside )

New Version Update 0.1.9.5

# Bug Fixed
- Item respawn when level streaming activate
- No ambient sound at night

New Version Update 0.1.9.4

# Bug Fixed
- ( fixed ) Whole level disappear after leaving mine entrance
- ( fixed ) Can't destroy object by axe
- ( fixed ) Repairbench now can repair tools and weapons


New Version Update 0.1.9.3


# System
- You can now repair tools.
- Ore Spawner (inside mine gate way)

# Weapon, Tools
- Hunting Rifle (Random drop from Bandit for now)
- Sledge Hammer (Fastest destroy any Destroyable Object)
- Pickaxe

# Building, Structure
- Stand alone Furnace
- Repair Bench
- Reloading Bench
- 2 New Decorator Chair

# Location
- Mine Gate way (full mine location will be added in 0.2.0, for now there are some Ore in side MineGateway (Ore respawn every 6-8 hour) )

# Items
- Gold Ore
- Copper Ore
- Iron Ore
- Brass Ore
- Gold Ingot
- Copper Ingot
- Iron Ingot
- Brass Ingot
- 7.62mm bullet (for hunting rifle)
- 12Guage Cartridge
- 9mm Cartridge
- 5.45mm Cartridge
- 7.62mm Cartridge
- Gun powder (** Drop from bandit)


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PROGRESS UPDATE (Future content 0.2.0)


- Sniper Bandit : Ai State is completed, will be added in 0.2.0
- Cave(mine) location : On tunigng level design and optimize
- New Infected 'Tank' : ( Animate state )
- PickupTruck : Remodeling, UV, and modify new texture

# Infected 'Tank'

# Pickuptruck

# Mine map

# Boss fight gameplay prototype (Berserker)
https://www.youtube.com/watch?v=hp-OshAwLiA&feature=youtu.be

New Version Update 0.1.9.2, ( Progress update inside )

New Version Update 0.1.9.2

- Player now can pause crafting task (click on task progress to pause)
- Player now can enter a car by interact wheel
- Arrow collision improve


- (fixed) Water Purifier & Moonshine Distiller Bug/Exploit ::Open water purifier interface. Select a bucket full of 10L of unsafe water. Under "give" select 10L. Remove bucket and place a water bottle with a tiny bit of water in it (way less than 10L). Click give. Water purifier now has 10L of unsafe water that it got from your water bottle. This works with any amount of liquid
- (fixed) Saw machine only makes 1 wood
- (fixed) Eating while working in Forge/Workbench crashes game
- (fixed) Jerry can gauge doesn't change (while fill tank)
- (fixed) Cannot close car door while inside the car
- (fixed) Downed tree bounces to the sky (physic material changed)
- (fixed) Can Only Enter Car By Using Door
- (fixed) Outline visual still display while driving
- (fixed) Can walk through open car doors
- (fixed) Locked door bug : Unlock a door (crowbar or lock pick) save game and reload door status 'locked'
- (fixed) When you are equipped quiver with 3 slots full of arrows and then you equip quiver with 3 slots but with 1 arrow when you unequip that quiver it becomes full of arrows, so you can earn unlimited arrows
- (fixed) bunny hop up to an infected (regardless of them facing you) and they do not detect you.
- (fixed) Animal hide vanish on tanning rack
- (fixed) Modern bed Collision, (Moving)
- (fixed) Bow UI still show while driving (If player equip a bow before enter the car)
- (fixed) Cannot pick up certain assets (Object Collision blocked: Sofa, chair, book shelf)

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PROGRESS UPDATE (Future content 0.2.0)


- New bandit type : Sniper (Animation WIP)
- Ore, and Pickaxe system
- Gun Customize system preparing (check out the video : hunting rifle test), full gun customize will be added in the future.
- Cave location
- New Infected 'Tank' : ( Rigging state )



# Bandit Sniper
The most dangerous bandit. Can detect you from far distance, high accuracy, high damage.




# New Infected 'Tank'
Infected 'Tank' Concept art, (On Rigging state)






# Cave location
WIP - Cave, mine location.




# Hunting rifle, Ore, Pickaxe
https://www.youtube.com/watch?v=6zRgDdoAxRU&feature=youtu.be

New Version Update 0.1.9.1

New Version Update 0.1.9.1



- Empty bottle farm (Drop from zombie)
- Electrical appliances toggle on/off from generator (press device icon to turn On/Off)

- (fixed) Can't swap 0% item from hotbar
- (fixed) Melt ingot amount not update when split item (metal scraps) in slot
- (fxied) Forging gear takes no time
- (fixed) loot all text fixed (' LOOt All ')
- (fixed) Press Jump, Climb while carring Bobby
- (fixed) Items dropped into a campfire cannot be retrieved without destroying the campfire
- (fixed) Moonshine : Distill without using water
- (fixed) Use animal trap, Wall light from quick slot it don't remove from slot until you open inventory (visual bug)
- (fixed) Disassemble car parts without losing time "by drop item on the ground"
- (fixed) Can not place table and chairs inside the house
- (fixed) Still no zombies in the houses. (after day 99)
- (fixed) No Mist event after day 200
- (fixed) Hay materials glowing at night
- (fixed) Tools durability do not lose after use (Basic Crafting)
- (fixed) Tools durability do not lose after use (Craftting structure, building)

New Version Update 0.1.9

New Version Update 0.1.9



- Destroy locker should drop contained item (Player action)
- Infected (in house) doesn't respawn after days 99 (now cover 1000+ days)
- Interact button (second interact) -> Loot all
- Meat decay drain rate : slower (5 day outside fridge, 20 day inside fridge)
- Breakable ability added : Chicken coop, Small Shelter, Basic Shelter
- A newly crafted generator already has a full tank of gas in it (Right now start with 0 liter).

- bow with 0% durability will not disappear from the slot.
- Item on Quick slot 0% can't removed
- Tower, Ladder Climb Stuck
- On hand chicken. (animation fixed)
- Bucket stat always 'safe'
- Destroyed static cars still respawn after re-loading the game.
- crafting of lashings no time
- When you pick up a chicken (picking up with both hands), you are still able to climb objects
- If u hold Shift without pressing W to walk he just moves his hands
- Small Animal meat, 3D Model Change.
- When smelting 3 full stack of 8 metal scraps, you get 8 inggots. (should be 12) (fxied by increase stack number to 16)
- After killing chickens in the wild and after harvesting them, the feathers you get have their quality lowered (to match the quality of the animal meat and fat that you get) unlike the feathers that you just pick from the ground which are always 100%
- Bear can't turn around (if you stand behind) and attacks an empty space in forward of him (so you can easily kill him)
- Anti-biotic cant stack (fixed)

#Bug
- chop up the stump of a tree before the tree has hit the ground you get the log from the stump but not from the tree it self
- Items dropped into a campfire cannot be retrieved without destroying the campfire
- Somtime weapon in quick slot disappear
- NPC Survival stuck in the wall or object
- When cutting down trees including the stump, SOME (not all of them) still respawn after reloading the game.
- The saw and hammer do not lose quality and is always at 100%. Some hammers that I picked up however, already had a lower quality (50% - 65%) but still do not lose quality.
- Chicken disappear if player build Chicken coop
- When you are equipped quiver with 3 slots full of arrows and then you equip quiver with 3 slots but with 1 arrow when you unequip that quiver it becomes full of arrows, so you can earn unlimited arrows
- Climb down ladder -> got Sprain ankle
- Car under water

#Feature
- Locked Door,


------------------------------------

Hello guys,
For this patch, the bugs had been fixed less than the others. Because I had to split my time to manage the resource for version 0.2.0. And also spent time to coordinate and control of the work with 3D Artists.

In this update and the next, the update file size will be bigger size than before because of the added contents.

https://www.youtube.com/watch?v=a3-RP3HmmJE

New Version Update 0.1.8.2

New Version Update 0.1.8



- Added new item :: Trash Bin for item remove ( Open structure and building -> Items )
- Water Purifier mechanics change
- More Mist and Infected event after day 99 (Now event maximum is days 200)
- Generator still drain too fast (fixed, drain slower " time label display 20Hr. but, It can work for 3 days with 15 liters of fuel. (time label visual bug will fix it in 0.1.8.1) ")
- Now you can 'Harvest' gun for metal scrap and component box
- Infected sight increase from 20 meter to 35 meter
- More Breakable object (Now you can smash static car with an axe for metalscrap and component box)
- Now you can destroy Wooden wall, Main gate by axe

( Critical )
** - Bandit Spawn at Base (fix some logic : if still happen i'll fix it again in 0.1.8.1 // this fixed may increase your FPS after update)
** - Some time arrow fly through target :: (Low FPS makes error collision check, made trace lenght longer :: if bug still happen pleaswe report back to me again )
- during a bandit raid. If you die in the raid, you spawn back at the house but the raiders kill you again (Destroy all bandit after revive)
- CAR flipped :: stuck in car cant get out (Now you can get out of the car event the car flipped)

- Wall light Dissappeared
- Trap Disappear
- Fridge Status still Off (force turn on)
- Tree keep respawn after load
- Vegetable stew (Now able to eat)
- Water Barrel Status Bug ::
- Tree :: chop stumps before the fall then Tree disappear
- table and stuff that already destroyed keep spawning after load the game
- When building an object, you can get stuck inside of it if the player moves into the build space before the buildable is complete
- Can Build Fridge Without Boundries
- "Quick Fill Fuel" takes away a stack of firewood instead of just 1 piece of firewood
- Trees are folling thru the ground win you cut thim down cant loot. (Using CCU Continuous Collision detection)
- Some instances of consumables (food stacks, bio fuel containers, gas canisters, iron bars, etc.) do not show the actual quantity left in them after their use until you put them back in your inventory
- Sleeping Bag bug : Can't use
- Wound icon not show after load game (save while driving)

** Critical **
- Locked Door,
- Tower, Ladder Climb Stuck

- chop up the stump of a tree before the tree has hit the ground you get the log from the stump but not from the tree it self
- Items dropped into a campfire cannot be retrieved without destroying the campfire
- Bear can't turn around (if you stand behind) and attacks an empty space in forward of him (so you can easily kill him)

## About FPS Issue ##
https://steamcommunity.com/app/914620/discussions/0/1735463620103365340/


New Version Update 0.1.8.1


#Bug Fixed
- Water barrel status bug ( you have to empty it first, to clear 'Unsafe' status )
- Breakable Static Car have a chance to drop 'Sparkplug, car battery'
- Generator time spend label fixed
- Generator drain fuel slower and stay longer (15liter per 5 day)
- Empty glass bottle can put in quickslot

New Version Update 0.1.8.2


#Bug Fixed
- Harvest slot duplicate item after load
- Equipment slot duplicate item after load
- Animal guts disappear when collected from drying rack

#FPS Optimize
- [Fixed] :: Item Overload handler
- [Fixed] :: NPC Survivor (code refactor)