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Mist Survival News

0.5.1.3.4 Hot fix / Progress update

0.5.1.3.4 hot fix

Bug Fix

  • Shift + Click Dupplicate item
  • Wooden Wall B Collision (Ivisible collision)
  • Get hurt, die while driving or getting out of the car
  • Meat not cook If charcoal slots are full.
  • Chairs Collision blocked, can't pickup item (in town)
  • Recycle bin drop electronic parts when destroyed.
  • Garage Collision
  • Garage texture
  • Water tower doesn't save the amount of water
  • The bucket disappeared when climbing the ladders.
  • Plants floated and didn't follow the table when moving.


Optimize

**Performance fix #4 will come in the next patch**

  • Reduce texture size (The project size is now ~25gb)


Progress update

Task that im working on
  • * Still fixing the bugs from player reported.
  • Bandit refactor
  • Preparing landscape for new zone (Survivors Camp)
  • Fixing pet bugs and replacing new bones. (including new animations)


* Because I started fixing and rafactoring NPC, So survivor camp will be added before the housing estate.
* I marked that camp location in the picture below, please dont build your base there.

















0.5.1.3.2 Hot fix

0.5.1.3.3 hot fix

0.5.1.3.3 hot fix
  • Reduce some texture size (Now the size of the game has been reduced to about 29gb)
  • full stack item dupplicate when shift + click
  • Add collision to prevent player get stuck in mine elevetor
  • unlimited safe water when taking water from a water purifier



0.5.1.3.2 hot fix

Performance fix #3

The 'Old West Town' zone still needs more improvements, especially When going up to the museum area. I will update as soon as possible.

  • fix some landscape materials function and remove some unused func
  • level streaming area re-work
  • reduce some props texture size
  • disable some dynamic grass shadow


Bug fix
  • Pickup truck can't transport security locker or some movable storage
  • Prevent pickup truck from storage, or objects in the back collision
  • While the character is in the air, jumps, or climbs and enters the car, the game freezes.
  • While climbing and the player try to gets into the car will cause the player to fall through the ground.
  • Shift + click adding items to a full container bug (lost all remaining items)
  • Shift + click to loot from infected not work
  • Weight warning message not showing ("too much weight can't climb")
  • Time advanced, sleep time, work time not working correctly
  • 256 scope bug when aim
  • Can craft fish pond without materials
  • Took some safe water from the barrel into a bottle, got unsafe.


Feture and Gameplay
  • The lighter can now be used as a starter to light a fire.
  • Reduce Spike Barricade craft materials
  • Reduce wood logs weight to 5.5kg
  • Weigh max up to 65
  • Reduce Hunger, Thirst, and Stamina decrease rate
  • Add 2 claimable bases : Big Green Barn, Cabin

0.5.1.3.1 Hot fix

0.5.1.3.1 bug fix
  • culling box not working
  • Gas station loots not spawn



0.5.1.3 bug fix
  • Perfomance issue fixed #2

  • * You may find cpu usage about 70-80% in the first 1-2 minutes after starting the game. After that it will start to decrease, I will update performance fix #3 asap.

    I did optimize some part of the farms. and the shops on the hill. The remaining zones will follow soon.

  • Plants reset to beginning stage after loading the game.
  • Can't press or use items (Items that fall when the player dies.)
  • Bottle crates not save
  • Molotov Bug, Sometimes just went through the ground or objects.
  • Crates and other storage items fall through the floor of houses when a game was loaded.
  • Feeding the dog caused screen tilt
  • When the gas mask is taken off. Filter amount will automatically decrease.
  • Left hand item dupplicate after game loaded (Shield, torch)
  • Item damage by wetness, rain even in crate or storage.


  • Temporarily disable crate, storage and items physic. (Prevents overlapping with the car. Proper fixes will follow soon.)

  • Reduce resources to build fences, barricade and constructions using wood
  • Increase bariccade HP (Spike barricade, wooden wall, etc.)
  • Add barricade HP indicator

0.5.1.2.2 Hot fix

** Performance fix #2 will be in 0.5.1.3 **

0.5.1.2.2 bug fix
  • remove debugger dome (purplr bubble)
  • Barn doors reset while away
  • Cart (Wood only) not save
  • Shift + Click (Quick Store)to move the item into inventory while it is overweight causes item disappear.
  • Starter wooden box disappear.
  • Add persistence collision to all watchtower prevent character from falling
  • Glove texture not show while climbing
  • Press 'F' on the deer - turn into a chicken.
  • When loads a save game once and quit to the main menu page. If press start new game, game will not load properly. (will see a black screen and found that the loading is incomplete)


0.5.1.2.1 bug fix
  • No items spawn at sawmill
  • Press ESC while time advance gauge display bug
  • Press ESC while Butcher menu bug
  • Reduce thirst decrease rate while sleeping.


0.5.1.2 Bug fix
  • Water prufier not work
  • River : Wrong display command
  • Locker, suitcase, falling through pickup truck
  • Locker, falling through floor
  • Reduce stamina, thirst rate


0.5.1.1 Bug fix
  • Press ESC while tutorial page display freeze the game
  • metal scraps weeight bug
  • Can't switch fishing rod back if bucket is full
  • Performance fix #1
  • Skymode option add

0.5.1.1 patch hotfix

Bug fixed
  • Press ESC to close Tutorial page freeze the game
  • Metal scraps item weight 0.0
  • Can't switch fishing rod back if bucket is full


Feature
  • Add Sky mode switch option (Option -> Display -> Sky mode)

    There are 3 skymode
    You can adjust this value on the menu page. (2D Static is best performance)
    1. Volumetric Clouds
    2. 2D Dynamic
    3. 2D Static