Version 38 Update 13 - Balancing and AI improvements
(Yes, I know there's been a lot of updates! But things are changing rapidly)
Changes
- Updated default decks and increased gold per win to 25 to compensate for the slower new player experience
- Removed summon mana cost for Master Golem and King of Beasts
- Fountain Elemental and Dark Hunter's rules texts have been cleaned up
- Grave Aura only affects friendly discard zones instead of all
- Grove Tyrant is now 6/6 (down from 8/8), and has impact and quickness (instead of only impact)
- Call of Darkness is back on 3-cost (down from 4-cost)
- Tainted Beasts effect now triggers only once per turn
- Several more improvements to AI
- Changed pack rarity code to be simplified and changed pack rarities to rare: 65%; epic: 25%; legendary: 10%
- Possibly fixed a bug regarding timezones and quest resets
- Fixed a bug with cards that have AI essence nudges