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Chapter VIII: Hard Cover - Now Live!

Welcome, Scribes!

Last week, we celebrated Early Access with a video showcase and teased the new Ink! This week - go hands-on and fill your inkwells with Teal! Also... check out the ever-expanding roadmap below. It's wide.

Use this new, Barrier-focused Signature Ink to endure a Tangent Boss and new Torn Pages across fresh Arenas!

Steel yourselves and put your resolve to the test in Chapter VIII: Hard Cover!

Signature Ink: Teal


Weave together Plot Threads to craft your very own Plot Armor; Teal trades the standard of Health for the fluid and resilient strength of Barrier!

Throughout combat, a Teal Scribe will gradually forge up to 5 pieces of Plot Armor - granting an increase to Maximum Barrier and a reduction of Damage Taken.

When the time is right, using the Teal Signature Spell will start converting Plot Armor into deadly, Torn-seeking Plot Twists! The more Plot Armor pieces you transform, the more agile you'll become - for a time!

Teal brings the first "Toggle" Signature Spell, allowing you to economize your built up offensive and defensive capabilities.

New Torn Boss: Czar Khasm


From the depths of the Torn ranks comes the manipulative and garrulous Czar Khasm! Ruthless, relentless, and pompous in equal measure - this new Tangent Boss will surely be a test for the mettle of Scribes...

New Arenas

Deep in the Tomes, new settings have been revealed! Today, three new Arenas have been added - including a new Boss Arena.

Keen-eyed Scribes will also notice new details on some existing arenas to color in some more island feel!

New Torn Pages

The Torn Hunger... 20 new Torn Pages have found their way into the Tomes! These deadly new enemy selections have dangerous interactions with both Bindings and Bosses!

What better time for a defense-focused new Ink?

Epilogue

This is a huge update for us, during a series of busy and intense times, so we couldn't be more excited or relieved to release Chapter VIII: Hard Cover! A new Signature Ink, a Boss, new Arenas, Torn Pages, bug fixes... we're putting a large amount of work into the evolving Early Access journey (and sticking to our cadence best we can) and continue to be thankful for all the help along the way.

A reminder that Vellum will be 30% off until November 22 - we're also thrilled to be seeing and hearing from so many new players!

Amidst these new strengths and challenges - thank you for playing!

- The Vellum Team

Chapter VIII: Hard Cover - Full Patch Notes

[h2]Features[/h2]
[h3]Teal Signature Ink[/h3]
- Teal starts with 5 Health and builds increasing Maximum Barrier through Plot Armor.
- Plot Thread: Damage from Generators and Teal Mana Spenders generates Plot Threads, restoring and increasing Barrier. 10 Plot Threads will form Plot Armor.
- Plot Armor: Through combat, fabricate up to 5 Plot Armor, each granting +20 Barrier and -2% Damage Taken.
- Teal Signature Spell: Toggle & Cancel: Dissolve 1 Plot Armor every 0.75s, launching enemy-seeking Plot Twists and becoming Resolved for 8s. Each Resolved stack grants +5% Attack Speed, Movement Speed, and Jump Height.
- Features Signature Challenges & Cosmetic Rewards
- Features a full set of Inscriptions and Pages of Power

[h3]Tangent Boss: Czar Khasm[/h3]
- Will now appear in the Tomes
- New Codex Entry

[h3]New Combat Arenas[/h3]
- Snowy Overpass
- Atoll
- Boss Arena: Pit

[h3]New Torn Pages[/h3]
- 20 New Binding and Boss related Torn Pages

[h2]Gameplay & Fixes[/h2]
- Spell: Clatter now properly generates mana from explosions
- Adjusted and Fixed some Mana Infusion interactions with Spell: Eclipse
- Adjusted and Fixed Pink interactions with Eclipse
- Page of Power: Plot Armor has been renamed to Deus Ex Machina
- Page of Power: Chorus will no longer appear when using Spell: Foil
- Binding: "I Have the Power" should no longer be incorrectly applied
- Tome: Quests and Trials will no longer incorrectly show the Font tutorial
- Vignette: The Day's Rest has a slight Font location adjustment
- Vignette: Seaside Path navigation improvements
- Vignette: Black Market out of bounds improvements
- Blot can no longer be applied to Scribes
- Blot will now correctly stack indefinitely (had been capping at 99 stacks)
- Codex controller navigation can now reach the Torn section
- Fixed an issue where Chapters could get stuck not spawning any enemies (mission accomplished?)
- Fixed an error that broke the Ascendant sequence from old Save Data
- Beam performance improvements