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Interlude Patch: Brushing Up

[p]Welcome back, Scribes! We've got a crisp, clean, Interlude Patch to sweep you off your feet - Brushing Up![/p][p]Wield a Broom with Bristle: a melee/ranged hybrid Generator Spell, utilize Tension: a new Teal Keyword, employ fresh new Combo Pages of Power, and more in today's update![/p][p]Check out the Vellum update history in-game from the main menu - for now, let's dive into the patch![/p][h2]New Spell: Bristle - Dust & Echoes[/h2][p][/p][p]Whisk damaging motes at the Torn from afar, then charge brazenly into close quarters combat with Bristle! [/p][p]This new melee-focused generator enters the spellbook with a unique, hybrid approach; casting Bristle normally will launch a Precise Ranged Attack, but Holding the spell will transform it into a potent Sweeping Area Attack![/p][p]The inspiration for this new spell came directly from the community's interest in another melee spell approach. Thank you so much for your suggestions and enthusiasm; we look forward to hearing what you think![/p][h2]New Pages of Power - Stronger Together[/h2][p][/p][p]Discovery continues to fuel the heart of Vellum; unlocking and combining fresh powers in unique ways and watching the chaos unfold never fails to excite us! [/p][p]In Brushing Up, we're introducing a Teal Keyword: Tension and a host of specific Combo Pages of Power! We've also sprinkled in some new pages for Unfold, Vault, Circulate, Foreshadow, Spoil, Draw, and Clatter![/p][p]Between Bristle, Combos, Tension, and the new powers for existing spells - this updates adds over 40 Pages of Power![/p][h3]Combo Pages[/h3][p][/p][p]Being in the right place at the right time is great - but having specific Inks and Spells crashing together to offer dynamic, potent Pages will boost your Scribes to newer heights of strength![/p][p]We won't spoil too much here, but go try some of your favorite combinations of Spells and Ink to uncover these pages with unique interactions (like detonating Eclipse Planets)![/p][h3]Teal Keyword: Tension[/h3][p]Between the interwoven plates of Plot Armor and Plot Threads grows an increasing Tension! Wield Tension-granting Pages of Power to boost the damage of your Plot Twists - further turning your defense into the greatest offense![/p][h2]Raid, Boss, and Other Adjustments[/h2][p][/p][p]We're making some Raid tuning to Yonder based on feedback and internal discussions![/p][p]Our goal is to address mechanical timings and overlaps so that the "gameplay test" that is meant to be grabbing your attention at any given moment is having its appropriate spotlight time. This should rebalance some of the difficulty of dealing with Horizon on Hard Mode![/p][p]The Ouroboric Court has also seen some adjustments to similarly allow a bit of extra breathing room![/p]
Epilogue
[p]We hope you enjoy Brushing Up on your Vellum in this patch! Thank you to everyone for your feedback and for continuing to share your literary journeys with us![/p][p]Please tell us about the wacky new game-breaking builds you find - we can't wait to see what you'll find![/p][p]- The Vellum Team[/p][p][/p]
Patch Notes - Brushing Up
[h3]New Generator Spell: Bristle[/h3][p]- Cast: Grab a Broom to whisk energy at distant foes.[/p][p]- Hold & Release: Unleash two strikes, sweeping the area around you.[/p][h3]New Pages of Power[/h3][p]- 15 new Combo Pages - unique interactions between equipped Inks and Spells[/p][p]- 20 new Pages for the following Spells: Unfold, Foreshadow, Circulate, Vault, Clatter, Draw, Spoil[/p][p]- 6 Bristle Pages[/p][h3]New Teal Keyword: Tension[/h3][p]- Accessible via Pages of Power[/p][p]- Tension: Teal Signature's Plot Twists deal +5% Damage per stack.[/p][h3]General and Adjustments[/h3][p]- Generator: Foil area size increased by 30%[/p][p]- Generator: Foil damage increased by 25%[/p][p]- Page of Power: Time to Duel now increases Foil damage by 10% per stack (was 5%)[/p][p]- Page of Power: It's Treason Then increases Foil's Empowered Strike damage by 300% (was 100%)[/p][p]- Yonder (Hard Mode): Horizon's Parenthetical Arcs spawn every 3.5s during Chroma Orb (was 2.5s)[/p][p]- Yonder (Hard Mode): Horizon's Vault circle skips every other step while closing in.[/p][p]- Yonder (Hard Mode): Horizon's Vault has a 4s longer cooldown[/p][p]- Yonder (Hard Mode): Horizon - Fixing issue where Chroma Orb arcs would continue to spawn while Horizon transitioned to Phase 2.[/p][p]- Yonder (Hard Mode): Brainstorm Non-Boss health increased by 50%[/p][p]- Yonder (Hard Mode): Brainstorm Non-Boss damage increased by 20%[/p][p]- Boss: Ourobouric Court now gains 10% cooldown reduction from the Broken Spines Binding (was 25%)[/p][p]- Boss: Ourobouric Court's Globule projectile arrives 1.15s after being thrown (was 1s)[/p][p]- Boss: Ourobouric Court's Slash projectile speed reduced to 37 (was 45) and increased spread by 15%[/p][p]- Page of Power: Tension has been renamed to Payoff[/p][p]- Various Fixes[/p][p]- Vignette: Thesis, a Ship Rewritten has been adjusted slightly[/p]

Chapter XIII: Poetry In Motion - Now Live!

[p]Epic Poems and the Torn Hordes await - welcome to Chapter XIII: Poetry In Motion![/p][p]The Odyssey, Gilgamesh, Beowulf, the Divine Comedy - as Scribes, the time has come to craft your own Epics! [/p][p]Major Chapter XIII: Poetry In Motion brings a new game mode: Epic Poetry! In a single arena, battle to the bitter end against stanza after stanza of the Torn Hordes - all while enduring the interference of the Torn Lords![/p][p]Chapter XIII also brings Resound: an extendable 1-cost Spender Spell, Fortify: a new Orange Keyword, and many Pages of Power for your other favorite Inks and Spells![/p][p]As always, you can review the abridged Vellum timeline below - or see the full journey in game, Interlude Patches and all![/p][p][/p][p][/p]
Epic Poetry - Vellum's New Horde Mode
[p]Under dire scrutiny of Torn Lords, the Scribes repel the ill-borne hordes...[/p][p]Face stanza after stanza of fearsome foes in Epic Poems! Pick your loadout, grab your fellow Scribes, and holdout on a single map for as long as you can. You'll earn Font Points to Purchase Pages of Power fluidly between different categories - but the tension ramps up as deadly and dastardly Binding Combinations activate, shifting the challenging tides of battle from wave to wave![/p][p]That's not the only challenge awaiting you; the Torn Lords won't be watching from the sidelines, they'll be interfering from afar, hoping to trip you up and throw off your poetical rhythm with dangerous (but rewarding) distractions![/p][p]Epic Poetry is perfect for players with an appetite for action-focused arcade-y play sessions. Dive right into the Vellum combat and build-making; fight and write your way to glory![/p][p][/p][p]Seek to right these poetical wrongs, revel and dance to victorious songs![/p][p]Unlocked next to the game-start pedestal after mending Rivals, you'll be able to select your desired Arena and Difficulty for Epic Poetry - then set off and battle to your heart's content... or until your Ink runs dry! You'll be offered an optional exit portal after vanquishing the 20th Stanza, but are free to continue further at no risk to your rewards.[/p][p]We're launching with 4 maps available at the start: Ritual, Threshold, The Forum, Crossroads, and will be adding more in the future.[/p][p]Face the Epic Poems on Folklore, Chronicle, and Mythos difficulties to gain additional Quillmarks. Additionally, you'll be able to unlock new cosmetics for fighting through a cumulative total of Stanzas![/p][p][/p]
Resound - Bells, Bells, Bells
[p][/p][p]If music be the bane of Torn, play on![/p][p]Tune up and tune in for the newest spender spell to echo through the Tomes - RESOUND! [/p][p]Throw down a bell, then make it ring across the fields of battle to overwhelm your foes with the power of music! Resound is a 1-cost spell with a unique behavior - your first cast will summon the Bell for a time, while subsequent casts will throw Piercing Notes to extend and re-ring the Bell![/p][p]You'll also damage any foe caught in the projectile's path - so watch your positioning AND your tempo![/p][p][/p]
New Pages and Keyword - Fortify
[p][/p][p]Admire the vast strength of a turret, and hope your foes dare not endure it![/p][p]We're introducing a new Keyword for Orange: Fortify! Fortify helps define and extend the "be close to your Atlas" state further than before! While you're close enough to your Atlas, you'll become Fortified and see a new hovering shield above your Book! [/p][p]There are over 20 new Pages of Power, touching on Quip, Jot, Concoct, Wordsmith, Callback, Swoop, Ghostwrite, Orange, and General Movement Spells - let's look at some highlights: [/p]
  • [p]Signal Interval will periodically grant you Parry while Fortified, adding extra offense and defense to sticking close to Atlas. [/p]
  • [p]Driving Force grants a chance to reset your Movement Spell cooldown when it deals damage, opening up more offensive mobility builds.[/p]
  • [p]Catalyst gives Concoct +33% size and additional bounce - additionally, Concoct now interacts with bonus bounces and projectiles better![/p]
  • [p]Hammer It Out now slams nearby foes with a hammer when casting Wordsmith! [/p]
[p]There are plenty more to collect and use in your fight for the Illuminated Library! We can't wait to see what busted new combinations you uncover, Scribes![/p][p][/p]
Epilogue
[p]What's next? We'll be keeping an eye and ear out for Epic Poetry feedback while working on the next Interlude Patch. You can expect more maps to enter the poetry pool, and we're planning to look at some more balancing across the board. Keep the feedback coming![/p][p]We're happy with the response to the previous interlude patch - thanks for perusing the Illuminated Library![/p][p]Special thanks to the Discord for really hammering on the testing branch and finding bugs for us to squash. As always, your insights continue to be invaluable.[/p][p]Go, masters of Ink, and mark your prowess amid beautiful Poetry In Motion![/p][p]- The Vellum Team[/p][p][/p][p][/p]
Chapter XIII: Poetry In Motion - Full Patch Notes
[h2]New Game Mode: Epic Poetry[/h2][p]- Epic Poetry: Battle through Stanza after Stanza of Torn Hordes[/p][p]- 4 Arenas: Threshold, The Forum, Crossroads, Ritual[/p][p]- 3 Difficulties: Folklore, Chronicle, Mythos[/p][p]- Exit Portal opens after 20 Stanzas, with an option to continue (at no risk to your currency rewards)[/p][p]- Unlocked after mending Rivals, begin by approaching the open book near the Font's pedestal[/p][p]- New Cosmetic rewards[/p][h2]New Spender Spell: Resound[/h2][p]- 1-Cost Spender Spell, Bell Ring: 55 Damage, Piercing Notes: 45 Damage[/p][p]- Orchestrate a Blaring Bell to ring nearby foes and persist for 5s. (Interact to Recall the spell early.)[/p][p]- Bell Active: Launch Piercing Notes to ring and prolong the Bell, damaging all foes struck.[/p][p]- New Pages of Power for Resound[/p][h2]New Keyword and Pages[/h2][p]- Orange Signature Ink Keyword: Fortify - (Note: This functionality already existed, we're just further defining and expanding on it)[/p][p]- Over 20 New Pages of Power for Quip, Jot, Concoct, Wordsmith, Callback, Swoop, Ghostwrite, Orange Ink, and General Movement Spells[/p][h2]General and Fixes[/h2][p]- Spell: Concoct now behaves correctly with increases to number of projectiles[/p][p]- Spell: Concoct Pages and effects related to bounces interact properly now[/p][p]- Bonus Objective: Golden Ink no longer prevents Chapters from ending[/p][p]- Page of Power: Set Up Shop interaction fix[/p][p]- Page of Power: One Ton size change temp deactivated[/p][p]- Page of Power: Flourishing Splash should now correctly position itself[/p][p]- Page of Power: Biding Time now has the correct numbers in tooltip[/p][p]- Arena: The Forum adjusted navigation and geometry[/p][p]- Raving: Crab has seen some movement adjustments[/p][p]- Internal: Added better logging for networking disconnects[/p][p]- Vignette: Thesis, A Ship Rewritten has had some planks replaced [/p][p]- Adjusted scrolling sensitivity of Friends List in Pause Menu[/p][p]- NPC Entity navigation fixes[/p][p]- Typo fixes[/p][p]- Unity Update addressing vulnerabilities[/p]

Interlude Patch: Tidings

[p]Welcome back, Scribes! We're bringing you Tidings, the latest Interlude Patch![/p][p]Today's update includes exciting updates for all player types: a Unique Triple-Threat Boss, a host of Fresh Pages of Power for your favorite spells, and the ability to Browse the Illuminated Library! [/p][p]We're also including some bug fixes and minor balance adjustments. Check out the Vellum roadmap in-game for summaries of our previous updates![/p][p][/p]
New Boss - Ouroboric Court
[p][/p][p]A new triple threat - Raving, Tangent, Splice working "nicely" together![/p][p]All rise for the Ouroboric Court - a slithering set of litigators hell-bent on dispensing injustice and throwing the book at our heroic Scribes! [/p][p]This insidious trio brings more complex mechanics than most non-raid boss encounters - so they will be frequenting Tomes at or above Binding Level 7 (where Shredded Pages activates additional boss mechanics). [/p][p]Put up a good defense, and use their serpentine, surreptitious, and salacious arguments against them![/p][p][/p]
New Pages - New Builds
[p][/p][p]hrowing new, fresh options into the mix![/p][p]Augment your ink-slinging with new Pages of Power! On the ink side, Teal and Pink each see 3 new upgrades to expand some build freedom and decision making.[/p][p]In the spellbook arena, we've added 2 new pages each for these spells: Weave, Passage, Blossom, Manifest, Em-dash, Flutterstep, and 2 general additions![/p][p]As always, we'll continue to build, expand, and evolve with exciting new options and playstyles![/p][p][/p]
Browse the Illuminated Library!
[p][/p][p]Wander these magic shelves and always continue to wonder! [/p][p]Ever wonder what actually sits on the shelves of the Illuminated Library (besides the battlegrounds of Scribes and Torn, of course)?[/p][p]Now you can enjoy and immerse yourself in the works you fight so hard to protect! Dozens and dozens (and dozens - it's a lot of writing) of shelves now have descriptions revealing more of the infinite potential of Tomes![/p][p]Go read and let us know which shelves stand out to you![/p][p][/p][p][/p]
Epilogue - Tide Rolls In
[p][/p][p]And tidings and tidings more roll through![/p][p]We adjusted our schedule and plan to hit some extra goals in this Interlude Patch while giving our upcoming Major Chapter the right space to breathe. Enjoy the slight teaser screenshot above - we'll be sharing more information as the next update gets closer![/p][p]In other news, the Vellum Discord hosted its first community game night earlier this month (thank you TheMrEvil and Armin for organizing) with exciting, screen-melting games of double digit numbers of Scribes in play! The Torn didn't see it coming![/p][p]Thank you for playing Vellum - go learn something fun![/p][p]- The Vellum Team[/p][p][/p]
Interlude Patch: Tidings - Full Patch Notes
[h3]New Boss - Ouroboric Court[/h3]
  • [p]The Ouroboric Court will now appear in Tomes at or above Binding Level 7[/p]
  • [p]Ouroboric Court has a Tangent, Splice, and Raving[/p]
[h3]New Pages[/h3]
  • [p]20 new pages for Inks and Spells:[/p]
  • [p]3 Each for Pink and Teal[/p]
  • [p]2 Each for Manifest, Passage, Weave, Blossom, Em-Dash, Flutterstep[/p]
  • [p]2 General Pages[/p]
[h3]Browse the Illuminated Library's Shelves[/h3]
  • [p]Read details of over 100 shelves in the Library![/p]
[h3]Bug Fixes[/h3]
  • [p]Improved consistency of bosses and elite page drops during Tomes[/p]
  • [p]Fixed Codex display of previous Book Club results resetting after duplicate viewings[/p]
  • [p]Fixed issues with Scarecrow Elite Swoop projectile (was throwing errors in logs + performance)[/p]
  • [p]Fixed issue of multiple spawn zones only spawning enemies at one zone[/p]
  • [p]Elite & Bonus Objective pages now correctly respect page rarity (Note: Bringing the possible variance under more control while keeping compelling power gain opportunities)[/p]
  • [p]Fixed a navigation issue on Outlook arena[/p]
  • [p]Fixed Lava Floor placement in Outlook arena[/p]
  • [p]Vignette: Thesis, a Ship Rewritten has been adjusted slightly[/p]

Interlude Patch: Flip The Script

[p]Welcome back, Scribes! It's time for a flippin' new spell![/p][p]This update includes Unfold: a new Movement Spell, New Maps, A Tutorial Kit adjustment, and some light fixes![/p][p]We also shout out the new Community Mod Library - hardworking Scribes making their mark on the game! Check out the highlights below and keep an eye on the Roadmap in Vellum's main menu as we go. [/p][p][/p]
New Movement Spell - Unfold
[p][/p][p]Mental gymnastics? Watch this![/p][p]Keep an eye on your foes as you soar backwards through the air with Unfold![/p][p]This acrobatic Movement Spell flings you out of danger, granting a brief moment of invulnerability, and offers many pages to build more style into your aerial feats![/p][p]Drop deadly mines, craft a winning floor routine, and perform some high-damage trick shots to style on your foes! [/p][p][/p]
New Maps
[p][/p][p]Roots and shoots and roads...[/p][p]Venture to fresh combat arenas: Sequoia and Outlook! Fight beneath the tall trees, making use of long-range cover for a forest fight to be remembered.[/p][p]In Outlook, weave between pillars of an ancient structure - where do these old roads lead? Battle the Torn in a time-worn relic of elsewhere![/p][p] [/p]
Spend Early, Spend Often - Tutorial Spell Changes
[p][/p][p]Note: This will unlock Callback for all Scribes, while re-locking Swoop![/p][p]We're making some initial changes to the new player experience with adjustments to the Tutorial Chapter! [/p][p]The order of some elements has changed to give Scribes more time to understand the Signature Ink choice they make. Additionally, we're making Callback the new default Spender Spell! [/p][p]This gives new Scribes a more versatile starting spell set to take into their first Of Scribes and Torn run - Callback's area damage capabilities are a smoother compliment to Jot! [/p][p] [/p]
Community - Mods and More!
[p]Just a bit of tINKering...[/p][p]There has been some awesome community work on Mods for Vellum! Pet the Inkling, pack more decoration into your Reading Nook, and more creative additions await! [/p][p]You can find these mods in the Discord Community Mods Library - a special thanks to the authors for your excitement and sharing your work![/p][p] [/p]
Epilogue
[p][/p][p]The quiet calm of a book club![/p][p]Keep an eye out for Vellum in the Yogscast Small Teams fest currently on Steam! In other news, we're gearing up for the next Major Chapter - more info to come, with plenty to read.[/p][p]Thank you to our testers, everyone in the discord, our newest mod-makers, and Scribes of all Ink Levels! [/p][p]- The Vellum Team[/p][p] [/p]
Interlude Patch: Flip The Script - Full Patch Notes
[h2]Movement Spell: Unfold[/h2][p]- Unfold: Acrobatically flip backwards, becoming Impervious for 0.3s.[/p][p]- New Pages of Power are available for Unfold[/p][p]- A new race and tower jump sequence can be found in the Illuminated Library[/p][h2]New Combat Arenas[/h2][p]- Sequoia and Outlook are now available in Tomes![/p][h2]General[/h2][p]- Re-ordered the hierarchy of Signature Status effects on enemy health bars (Outline > Blot > Leech)[/p][p]- Status and Augment effect calculation orders have been re-prioritized (this will result in slightly more damage intake through overlapping damage-reduction effects and an increase in specific damage-amp combinations)[/p][p]- Re-ordered some Tutorial Chapter elements[/p][p]- Tutorial Chapter now has Scribes start with Callback instead of Swoop (Note: this will unlock Callback for all Scribes and lock Swoop)[/p][p]- Adjusted default Camera sensitivity settings and ratios for vertical vs horizontal[/p][p]- Fixed an error in Credits screen[/p][p]- Vignette: A Forgotten Grotto correctly offers a tradeoff page by default[/p][p]- Added a notification for Vignette rewards when there are no more pages to grant[/p][p]- Fixed an issue with Page of Power: Father of Quill[/p][p]- Page of Power: Spotless Floor is available again, with a new design - now adds +5 Base Damage to all instances of damage[/p][p]- Page of Power: Overgrowth - Now increases Base Damage dealt based on amount of mana spent. (Note: will scale better in late game.)[/p][p]- New Page of Power: The Main Drain - 25% of damage you deal is also done to your Target if they are tethered.[/p][p]- New Page of Power: Draining Force II - Draining Force always deals damage equal to 100% of your current health to tethered foes.[/p][p]- New Page of Power: Ode to the West Wind - Foil slashes send out Wind Blades that deal 20 Damage and generate a small amount of mana.[/p][p]- Spell: Draw - Base Damage reduced from 15 to 12.[/p][p]- Spell: Draw - Cooldown increased from 0.85s to 0.9s.[/p][p]- Spell: Foil - First Slash Damage increased from 15 to 20.[/p][p]- Spell: Foil - Final Slash Damage increased from 25 to 35.[/p][p]- Spell: Foil - Mana Generation increased by 25%.[/p][p]- Spell: Jot - Cooldown decreased from 0.5s to 0.45s.[/p][p]- Spell: Manifest - Base Damage increased from 10 to 12.[/p][p]- Vignette: Thesis, a Ship Rewritten has received minor adjustments[/p][p][/p]

Interlude Patch: "Spoilers"

[p]Welcome back, Scribes! With 1.1: Beyond now behind us, we look to new waters - beginning with a fresh new spell! [/p][p][/p][p]-- Interlude Patch: "Spoilers" ahead... --[/p][p][/p][p]This update includes Spoil: a new Spender Spell, Visual Intensity Settings, Raid-Specific Spell Tuning, and several bug fixes, minor adjustments! Keep an eye out for some snazzy new Nook Items, too![/p][p]Check out the highlights below and, as always, you can track our journey from the Roadmap in Vellum's main menu. We also discuss our continuing Vellum plans at the end of this post! [/p][p][/p]
New Spender Spell - Spoil
[p][/p][p]How 'bout them apples?[/p][p]Brand new to the spellbook, Scribes get to live a fresh, ripe, totally-not-rotten fairytale fantasy with Spoil! [/p][p]"Offer" your foes a scrumptious bite of a Spoiled Apple and watch as they share their positive reviews with nearby pals! These Apples are tasty, healthy, and only get better with a hefty helping of Pages of Power![/p][p]Aim true while flinging bushel after bushel of this sticky, explosive 1-Cost Spender... and find out just how hungry the Torn really are.[/p][p][/p]
Visual Intensity Settings
[p][/p][p]Details and details and details![/p][p]We're introducing Visual Intensity Settings based on your feedback! These new options allow you to further customize your experience for increased performance and legibility both solo and in multiplayer. [/p][p]In pursuit of these changes, our VFX system has had performance improvements across the board (even without using these new settings!). [/p][p]Player spells and effects now have a Reduced and Minimal VFX setting.[/p][p]Enemy abilities and effects now have a Reduced and Minimal VFX setting.[/p][p]There are a lot of visuals in Vellum - please let us know how your experience with these new settings goes![/p][p][/p]
Raid-Specific Spell Tuning and Balance
[p][/p][p]The flexible spellcraft of Scribes is a complex curriculum. Time to teach the Torn Lords a lesson or two.[/p][p]With the rise of the Torn Lords, we've found (with the help of plenty of feedback!) the disparity between spell damage across the different loadout options in Raids is larger than we'd like! [/p][p]The lower number of pages available in Raids combined with the Boss/Single-Target heavy encounter profiles, has resulted in some spells falling behind in power/excitement. With Interlude Patch: Spoilers, we're pumping up the damage output of several spells when damaging Raid Bosses only. [/p][p]Foil, Punctuate, Enkindle, Quip, Blossom, Wordsmith, and Passage will now deal 20 - 66% increased damage to Raid Bosses (details in the patch notes below). Let us know how these feel![/p][p][/p]
Epilogue
[p][/p][p]Finding a cozy nook in the Illuminated Library to keep reading![/p][p]With The Grey Area, The Forgery, and Yonder now complete along with the Early Access journey - we're going to be adjusting our cadence of content! We're incredibly proud of the speed, quality, and quantity of Vellum's Major Chapters and Interlude Patches thus far... especially when we're operating as such a small team (if you're active in the Discord - you've likely heard from all of us directly by this point!)[/p][p]Since EA launch, we typically added new content about every two weeks, alternating between Interludes and Major Chapters. Of course, some updates had adjusted timings for major life events and bigger-scope items (especially as the Library Update, Raids, and 1.0 approached). [/p][p]As a small team, we'll remain incredibly flexible (today's patch includes feedback from this morning - we love this!), but we'll be targeting a few more weeks between updates and more Interludes between Major Chapters. This new pace lets us stay reactive to feedback, continue to chase cool ideas, and gives us more time to plan what comes next![/p][p][/p][p]Thank you for playing Vellum and joining us as the literary journey continues to unfold! Go read a book![/p][p]- The Vellum Team[/p][p][/p]
Interlude Patch: "Spoilers" - Full Patch Notes
[h2]Features[/h2][h3]Spender Spell: Spoil[/h3][p]- Cost: 1 Mana[/p][p]- Sling a Spoiled Apple that sticks to foes and bursts after a short delay.[/p][p]- New Spoil Pages of Power are now available![/p][h3]Visual Intensity Settings[/h3][p]- Player spells and effects now have a Reduced and Minimal VFX setting[/p][p]- Enemy abilities and effects now have a Reduced and Minimal VFX setting[/p][p]- VFX performance improved baseline[/p][p][/p][h2]Tuning, General, Fixes[/h2][p]- New Nook Objects are now available for purchase and loot drops in Tomes/Raids[/p][p]- Generator: Punctuate now deals +20% damage to Raid Bosses[/p][p]- Generator: Enkindle now deals +25% damage to Raid Bosses[/p][p]- Generator: Foil now deals +35% damage to Raid Bosses[/p][p]- Generator: Quip now deals +50% damage to Raid Bosses[/p][p]- Spender: Wordsmith now deals +25% damage to Raid Bosses[/p][p]- Spender: Passage now deals +50% damage to Raid Bosses[/p][p]- Spender: Blossom now deals +66% damage to Raid Bosses[/p][p]- Page of Power: New Sponge no longer purges Blot, now has a chance to deal all future damage at once[/p][p]- Page of Power: Spotless Floor is temporarily unavailable in-game (ongoing rework: now adds +5 Base Damage to all instances of damage)[/p][p]- Page of Power: Bleedthrough can now appear in Raids[/p][p]- Page of Power: Pierce the Veil once again behaves correctly with Punctuate[/p][p]- Page of Power: Tick Tick Boom adjusted status icon[/p][p]- Page of Power: Undivided Attention no longer has an effect chance (should be more consistent with spells like Manifest)[/p][p]- Movement: Circulate should no longer become unusable when combined with cooldown reduction effects[/p][p]- Inscription: Flow Rate now properly lists +1% Speed per Stack[/p][p]- Torn Page: Oh Rats! will no longer summon rats from inappropriate foes[/p][p]- Vignette: Thesis, A Ship Rewritten has minor hull adjustments[/p][p]- Safety save snapshot should no longer happen after a bad loading attempt[/p][p]- Loadouts will no longer show an extra, locked Inscription row[/p][p]- Unstuck button should now fix being stuck in the ground[/p][p]- Camera shake effects will now properly appear in multiplayer [/p][p]- Adjusted some Page drop filtering[/p][p]- Fixed navigation in forest biome Boss Arena[/p][p]- Enkindle effects should correctly clean themselves up[/p]