Release time confirmed!

Hello Champions!
We had a very busy Tuesday setting-up things for the launch: while writing this update [10PM], we’ve just received confirmation from Valve about the release window [ahem…], which is confirmed at 9AM PST/6PM CEST here on Steam! Just one more thing we had to rush, in this endless challenge but hey, we did it! As you all know, we had to squeeze 15 months of marketing and PR in one month plus we had to spit blood to fix all the prod-related issues at the same time. Believe us, managing so many things in a few days is not easy at all for a small team! Tons of assets needed before submitting, press chasing, questions to answer, Discord, socials. But you know what? This is great. The green button is popped-up in our dashboard and pushing it will probably make us all cry tears of joy on Thursday. So, two to go and that’s the story: we have many different updates ready to be published [lore, tech, misc cool stuff] and of course we have a roadmap to share for the next months [we are going into details of in-progress stuff almost on weekly basis, anyway]. We build twice per week usually, and we are going to add content on the way while fixing and debugging, keep going like this. How to manage all of this? Well, once again we invite you on our Discord server.This will be the direct line with the team. We have just created an Early Access section with different channels for you to help us with bug reports, personal feeds and even suggestions for the team. We’ll be listening and evaluating any feature request from the community! We've always had this idea of participative design [inspired by our friends at Amplitude we visited before the pandemic] and we can’t wait to know your thoughts about how a game like Alaloth could be shaped in the next months. A list of known issues will be provided at launch along with all the information to report bugs [a tool for this will be included with the D1 release]. We have been poked by many of you asking for a way to support development, a way to send us money and so on and we can say we are humbled by all of this. Thank you so much, we can't really believe something like this could happen. For that reason and for everyone who wants to give us an extra support, we are going to release a Supporter Pack and a Supporter Bundle at launch , we’ll go into details tomorrow hopefully. By now, if you want to support us, just share the love for a project made by a passionate group of devs. The random drop of the day is the Credits Theme from our amazing OST: nearly 4 hours of in-house composed music. As we said, details tomorrow, but we hope it helps with the mood.
[previewyoutube][/previewyoutube]
-2, brace yourself!
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https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/