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  3. [13.1.23] New Hotfix available now!

[13.1.23] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Added remap support for keyboard keys R Ctrl, R Shift, R Alt, and Keypad (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, ., -, +, /,
  • , Enter)
  • Added Alaric in Windscar

[h3]Changed[/h3]
  • Hardcore Mode scaled down from +75% to +50% for mobs' increased values
  • Changed Eye of the Stone quest reward
  • Changed description for all condition chance attributes to better state their deployment.
  • Changed display of combat state icon on companions’ combat UI: now it will inform when the character needs to be revived with the proper icon.
  • Changed display of fast travel options to be visible even when not usable.
  • Changed spawn point of player in destination scene of fast travels with griffins and boats
  • Changed how consumables are shown in Character UI recap view: instead of tallying their lapsible bonus(es) in the relative stat bucket, they will now be shown independently.
  • Scene transitions towards safe subzones won’t require player acknowledgement anymore.
  • Renabled world map location description for Strongholds in other kingdoms from the player’s one; also updated descriptions of all strongholds.
  • Revised gameplay values for some enemies.
  • Griffin Riders codex entry will now be unlocked when visiting a griffin platform too.
  • Already hired companions will now be displayed first when choosing a companion.
  • The Hunt quest giver will now be available only on the first two days of the Exile Hunt event. If the player will take the quest, the quest giver will be available throughout the event duration.


[h3]Fixed[/h3]
  • Fixed various armors not displaying VFX from suffered conditions properly.
  • Fixed Pest Problems quest markers
  • Fixed Windback Hearts quest markers
  • Fixed Jarzothan’s chronicle night layout character positions
  • Fixed missing blueprints for griffin platforms’ blacksmiths
  • Fixed enemy champions related codex entries unlock
  • Fixed hard-to-reach eggs in Dham-Dhorun
  • Fixed Griffin Keep not unlocking its Codex entry
  • Fixed antidotes not properly stating their Poison removal deployment in UI.
  • Fixed Deal with the Devil quest markers
  • Fixed Double or Nothing quest markers
  • Fixed Crawling Nightmares quest markers
  • Fixed The Lost Convoy quest markers
  • Fixed The Hunt quest markers
  • Fixed regression of companions becoming unkillable instead of dying on a lethal blow after all revives have been used.
  • Fixed character becoming stuck upon double-tapping block when using KB&M
  • Fixed Idaris’ Shrine position in the world map to the relative banner.
  • Fixed Cortian enemies’ animations for stun/knockdown.
  • Fixed regression causing Alaloth to have an increased amount of hp, up to twice the intended amount.
  • Fixed player being able to revive companion immediately when using M&K by interacting with the pointer click.
  • Fixed The Bleeding Cellar blacksmith portrait, name and dialogue.



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