[11.4.24] New Hotfix available now!
[h2]CHANGELOG[/h2]
[h3]Changed[/h3]
[h3]Fixed[/h3]
[h3]Follow our official channels to stay up to date:[/h3]
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https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/
[h3]Changed[/h3]
- Had massive reworks of texts in Codex as part of a huge iteration and proof reading to move on with localization. Changed lore of Houses, Clans, mobs and general lore
- Changed Frostjaws jump attack into a charge-like skill, passing through the player and moving over a greater distance.
- Moved barks for limited access to sub locations in “Mystic Court” night from player to guards, and updated texts.
- Improved walkable path and gatherables' position inside all main Fighting Areas
[h3]Fixed[/h3]
- Fixed Affliction ability VFX ending earlier than the 10 sec window in which its effects are applied.
- Make floating animation of boats loop more seamlessly.
- Removed temporary visual artifact on the player after using Charge skill.
- Adjusted NPC’s barks in Hashak Arena.
- Fixed Fighting Area difficulty icons not deploying the boss variant in World Map.
- Fixed spawn of duplicates for pawn merchants in World Map.
[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page
https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/