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Alaloth - Champions of The Four Kingdoms News

A new free update emerges from the ashes!



Hello Champions!

It has been some time since our last major communication following the release of Sigil and Alaloth 1.1, and while the summer months may have appeared quiet, the truth is that work has never slowed. Behind the scenes, we’ve been busy shaping the next steps for the game, and now the time has come to share a glimpse of what lies ahead.

The most immediate news is the arrival of Balefire, which is now deep in development and approaching release. We don’t yet have a final date to share, but it will not be long before it is announced. Expect meaningful QoL improvements and a significant round of balancing based directly on the feedback you’ve provided since 1.1. Alongside this, a host of small tweaks and fixes will smooth out the experience even further. The update will bring Alaloth to its 1.2 version and will introduce a brand-new quest line, that brings with it fresh lore, unique items, and an entirely new FA to uncover. The update will also mark the introduction of Ironbrand Watch, a border stronghold within the Triarchy. Ironbrand Watch will serve as the gateway to a brand-new playable area, one that is directly connected to the first DLC for Alaloth. We cannot reveal more just yet, but those who have followed our progress closely will know that this has long been in motion, and today we are pleased to confirm it outright.

Beyond these additions, work is steadily continuing on the console versions of the game, a long-awaited milestone that is drawing closer with each passing week. So while the past weeks may have seemed like a lull, they have in truth been the calm before the storm. Balefire is nearly upon us, and with it comes not only new challenges and stories, but also the opening of doors to even greater horizons.

Thank you as usual for your love & support, join us on Discord to get the latest news about the development. More to come in the next days!

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https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

[14.7.25] New Hotfix available now!

[h2]CHANGELOG[/h2]
[h3]Fixed[/h3]
  • Fixed pause and skips buttons hint texts for cutscenes not refreshing when changing language in the game session.
  • Fixed Driftcove location not fully visible in the world map at max zoom out in free mode.
  • Fixed an issue with Turkish localization in the World Overview page preventing from displaying information about a claimed FA.
  • Fixed regression making custom heraldics expand outside the intended UI space.
  • Fixed custom heraldics appearing as semi-transparent in some UIs.
  • Fixed the Equipment, Consumables and Items tabs in the player Inventory becoming partially unresponsive after using or discarding an item.
  • Fixed AI incorrectly estimating reachability for some melee skills, making them not properly usable on XL enemies.


[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/

[16.6.25] Version 1.1 Update

[h2]CHANGELOG[/h2]
[h3]Added[/h3]
  • Added the new quest “Blood of Baga” featuring a new boss fight, exclusive to orc players after completing “The Hunt”.
  • Added gatherable notes and letters scattered throughout the world and pointing to the Grandmasters locations, each one with unique lore.

[h3]Changed[/h3]
  • Now the player must earn the required amount of experience points to reach the next level. One XP is earned for each FA claimed: levels 1-8 require 1 XP, 9-16 require 2 XP, 17-20 require 3 XP, for a total of 36 FA claimed to reach max level. With this update existing save files will be automatically respec in order to align with the new level progression.
  • Hardcore mode will now apply a different set of buffs to summons in the player’s party rather than the same debuffs applied to the player.
  • Now successfully completing wandering fights in the world map will no longer decrease the equipment durability.
  • Raised time window for “The Hunt” celebration and quest from a week to a month.
  • Reworked dialogues of “The Hunt” to better connect it with Blood of Baga.
  • The arena training ground in Hashak will no longer be accessible at night time.
  • Rebalanced HP scaling of enemies and companions as the player levels up.
  • Add the “Letter of Passage” item as reward for the quest “The Iron Shoals”.

[h3]Fixed[/h3]
  • Fixed upper tabs titles in various GUI to react with mouse interaction in a larger area, rather than requiring precise hovering on the text characters.
  • Fixed loss of equipment durability from leaving a FA through alternate ways other than conquering it or dying.
  • Fixed issue with “Seathread” FA not unlocking the final chest when the boss is killed too quickly.
  • Fixed issue with world map pawns not always initiating combat when engaged near a kingdom border.
  • Fixed some text typos.

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

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A complete revamp of progression, significant combat balancing and much more!



Hello Champions!

Following the first two free post-launch updates, Wyrmwood and Rogue Waves, we’re excited to release something much bigger: the Sigil Update. A milestone update that brings major changes under the hood, reshaping how Alaloth: Champions of The Four Kingdoms plays at its core. Sigil focuses heavily on revamping key systems, reworking numbers, and rebalancing the entire experience. But don't worry, there’s plenty of new content too: quests, items, weapons, armor, and new characters are all part of the package. However, the most significant change comes with a complete overhaul of the leveling system and enemy scaling. When Alaloth first launched, the level cap was just 4. It then increased to 10 during Early Access and reached its intended final state with 1.0: 20 levels. Over time, players have shared valuable feedback about the difficulty curve, steep and punishing at first, but flattening out as progression continued. Given the scale and depth of the game, and how much the experience varies based on each player's playstyle, finding the right balance has always been a challenge. That’s why we’ve implemented a new tiered leveling system. This change allows for a more balanced and rewarding curve: smoother in the early hours, more consistent in the mid-game, and increasingly challenging toward the end.

[previewyoutube][/previewyoutube]
Alaloth 1.1 is here!

We've also redesigned enemy scaling from the ground up. Previously, enemies would scale in predefined steps based on specific skill unlocks, but their stats were still tied to a system built around a 10-level cap. With 1.1, we’ve introduced dynamic scaling, creating more meaningful encounters throughout the entire journey, all the way to the final battle. Of course, all saves will remain fully compatible, but skills, traits, and proficiencies will need to be reassigned

Alongside these major changes, Sigil also brings a wide range of quality-of-life improvements and fresh challenges, crafted to support both new players and veterans returning for more. We can’t wait for you to dive in and experience the new systems for yourself. Changelog here.

Share the love and see you in Plamen!

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Tales & treasures from Plamen!



Hello Champions!

First of all, a massive thank you for the incredible feedback we’ve received following the Rogue Waves update! Your continued support and detailed suggestions help us push Alaloth even further, and it’s thanks to your dedication that we’re shaping a better experience patch after patch. We’re happy to confirm that work on Sigil, our next major free update and version 1.1 of the game, is progressing smoothly, with a release locked in for June. Sigil will include a long list of QoL improvements inspired directly by your feedback, a rework of core systems [like leveling and durability], and of course, brand-new content to further expand the vast world of Plamen, now bigger and more ambitious than we ever imagined. Today’s update, however, focuses on some long-awaited features we mentioned shortly after full release: the official launch of Alaloth: Tales and, by popular demand, the arrival of Steam Community Items!

[h3]TALES FROM THE FOUR KINGDOMS[/h3]

The first chapter in a four-part series exploring the legends, heroes, and dark secrets of Alaloth's world. The journey into myth begins here.

We’re proud to unveil the first release in the Alaloth: Tales series, four narrative volumes of around 70 pages each, bringing to life the stories of iconic characters, unsung heroes, and legendary events from the lore of Plamen. These tales dive deep into the history of the kingdoms, revealing the personal struggles, alliances, betrayals, and turning points that helped shape the world you explore in-game. These volumes offer a new lens on the land’s complex legacy. The stories are penned with the same love and care we’ve poured into the game’s development, crafted to be experienced both as standalone adventures and rich lore companions to your journey. The Lore Bundle is live to get all the four books at a special price!

https://store.steampowered.com/bundle/54357/Alaloth_Tales__Lore_Bundle/
https://store.steampowered.com/app/3697700/Alaloth_Tales__The_Dragons_Bane/
https://store.steampowered.com/app/3697710/Alaloth_Tales__Seas_of_Sand/
https://store.steampowered.com/app/3697690/Alaloth_Tales__Tears_of_Heresy/
https://store.steampowered.com/app/3697680/Alaloth_Tales__Black_Sun/
[h3]COMMUNITY ITEMS: YOURS TO COLLECT![/h3]

We know many of you have been waiting for this, and we’re excited to announce that Steam Community Items are now available! From emotive emoticons and detailed profile backgrounds, to unique trading cards and a shiny badge set, you can now deck out your Steam profile with exclusive Alaloth flair. Every piece has been handcrafted to reflect the game’s distinct visual identity, with art that channels the dark, gritty atmosphere of Plamen and the heroes who roam its lands. Whether you're a collector, a lore lover, or just want to show off your allegiance to your favorite kingdom, there's something in this collection for everyone. Claim your treasures, trade with fellow Champions, and show the world you were there when legends were written.

A brand-new set of profile rewards to celebrate the world of Alaloth. Collect badges, backgrounds, emoticons, and trading cards inspired by the game’s rich lore and epic heroes.

[h3]EXPLORE PLAMEN LIKE NEVER BEFORE USING OUR BRAND NEW WIKI![/h3]

In a world where ancient powers stir and every choice may shape the fate of kingdoms, knowledge is more than power, it’s survival. The Alaloth Fandom Wiki has grown into a sprawling archive of all things Plamen, lovingly crafted and expanded by the community itself. Though the work is still ongoing, it has already become an essential companion for both new champions and seasoned adventurers alike. Within its pages, you’ll find a massive wealth of content, detailed quest walkthroughs, lore-rich character bios, breakdowns of game mechanics, and full overviews of companions, classes, factions, and more. If you're ever in doubt about a certain path, seeking a specific NPC, or trying to build your best avatar, the answers are likely just a page away.

Plamen has been updated with The Iron Shoals with Rogue Waves. Next?

And if you're looking to roam the lands with confidence, don’t miss the interactive map of Plamen, a powerful tool to pinpoint locations, uncover secrets, and plan your journey across the kingdoms and beyond. But this isn’t just a place to read, it's a place to contribute, collaborate, and be part of something bigger. Every champion who’s walked these lands has a story to tell or insight to offer, and the wiki is open to all who wish to share their knowledge. From uncovering hidden dialogue paths to documenting rare encounters, your discoveries can light the way for others! So whether you're delving into the depths of Karak-Hohn or hunting dark truths in Edherest, let the Wiki be your trusted grimoire. The world of Plamen is vast, but together, we map the unknown.

As always, more is coming, and we’ll have a lot more to share soon about Sigil and what lies beyond. Until then, thank you once again for walking this path with us.

Share the love!
Alberto

[h3]Follow our official channels to stay up to date:[/h3]
Like Alaloth on Facebook Follow Alaloth on Twitter Check out our Steam page


https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/

https://store.steampowered.com/bundle/46630/Alaloth_Champions_of_The_Four_Kingdoms__Deluxe_Edition/