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Steel Division 2 - Beta - Patchlog

Hello everyone,

Here is the Patch Log for the Steel Division 2 Beta !

Thanks a lot for your continuous feedback & support messages that help us to develop a better gaming experience.

New Feature
  • Added: All Divisions now have a description
  • Added: Breakthrough paterns have been changed
BETA Content

18 Divisions:
  • 2nd Guards Tank Corps
  • 29th Tank Corps
  • 3rd Guards Mechanized Corps
  • Manoeuver Group "Tyurin"
  • Manoeuver Group "Bezugly"
  • 9th Guards Cavalry Division
  • 26th Guards Rifle Division
  • 44th Guards Rifle Division
  • 184th Rifle Division
  • 5. Panzerdivision
  • 20. Panzerdivision
  • 78. Sturm-Division
  • 28. Jäger-Division
  • 14. Infanterie-Division
  • Gruppe Harteneck
  • Köruck 559
  • 1. Lovas Hadosztály
  • 12. Tartalékos Hadosztály

5 Maps ( all updated!):

  • Orsha North
  • Vitebsk East
  • Tsell
  • Lyakhavichy
  • Autobahn zur Hölle
Main bug Fix
  • Fixed: Mortar bug
  • Fixed: Various crashes
  • Fixed: Translation errors
  • Fixed: Bugs with defenses
  • Fixed: Return fire and Smart hold fire now stay in deployment phase
  • Fixed: Units crossing rivers may now be targeted
  • Fixed: In 4v4 Breakthrough red player will no longer be in attack when selected otherwise
  • Fixed: Units no longer disembark at spawn when game start
  • Fixed: Flamethrowers no longer fire laser beam and get their visual effect back
  • Fixed: Gunner Nest
  • Fixed: In low configuration, explosion craters doesn't disappear anymore
  • Fixed: Some city blocks causing suppression on a unit firing without being fire it
  • Fixed: Battlegroups importation
  • Fixed: Units ghosts crashes
  • Fixed: Clipping interface panel
  • Fixed: Sky no longer shake
  • Fixed: Players name ingame fixed in score panel
  • Fixed: Can no longer see through buildings
  • Fixed: Can no longer put multiple units in gunner nest
Balance

GENERIC:
  • Planes' price overhaul
  • Aerial rockets lethality globally increased
  • ZiS-3's gun profile modified so it can't be mistaken for an howitzer (such as on Marder III)
  • AT guns & StuGs' availability standardized over the board
  • Heavy AA/AT guns (Hungarian 80mm, Soviet 85mm & German 88mm)’s ACC increased
  • Bunker’s availbility with XP fixed

UNIT CHANGES:
  • Hetzer's price increased from 60 to 70
  • Tiger E & Tiger E Führer no longer come with a free XP level.
  • Tiger E & Tiger E Führer's price increased from 110 to 120.
  • ISU-152's price dcreased from 140 to 120
  • T-34/85 obr. 1944's price decreased from 100 to 90.
  • M-42 45mm AT gun's armor penetration (non APCR) decreased from 95 to 75mm. Price dropped by -5 on all variants.
  • Osnaz Sapeyri moved to RECON tab
  • Ford GPA MG now has the Radio trait.
  • Kfz. 4's speed fixed (= increased)
  • Marder III's missing hull MG added (and extra/unused AA MG model removed)
  • Valentine III's RoF increased from 7 to 15 rpm
  • T-70's RoF increased from 8 to 10 rpm + loadout changed to include HE rounds.
  • Hussard Golyoszorossok’s price decreased from 35 to 30
  • StuG III F/8’s price decreased from 60 to 50
  • M-30 122mm’s price increased to 110, as the German version
  • Tu-2S’s availability fixed
  • IL-2KR’s inability to shoot at the ground’s fixed.
  • IL-2M ditto
  • Fw-189A ditto
  • Bunker ATR model fixed

We're reading your feedback and are currently working on more improvements for the upcoming phases.

Have fun Commanders!